RRod
Headphoneus Supremus
- Joined
- Aug 25, 2014
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http://dr.loudness-war.info/album/list?artist=Norah+Jones&album=The+Fall (I provided the third measurement down, btw).
Heh, "Limited edition". This industry, man.
http://dr.loudness-war.info/album/list?artist=Norah+Jones&album=The+Fall (I provided the third measurement down, btw).
Have you ever heard The Rolling Stones' Beggar's Banquet? There are songs on there that are massively compressed and clipped deliberately.
Kiss? Frampton Comes Alive?
wow
They didn't remaster Beggar's Banquet. They remixed it and took all the life out of the deliberate compression and distortion choices on the original album. They ruined it by making it sound too clean.
Then why on earth did you say you support the statement Bigshot made that there is no more than 50 db of signal to noise ratio in music? You should have said the above to him as a minimum.1. It doesn't and that's my point! There is no precise definition of dynamic range and therefore there cannot be a precise measurement of it.
Heh, "Limited edition". This industry, man.
Again, how did you determine that your system isn't capable of that and that you have never listened to that level? No, you can't use your dumb SPL meter for any of that analysis. What is important here is instantaneous levels not slow average.1. I'm not sure if my system will output 120dBSPL at my listening position, I've never tried and would never want to!
We are discussing what is in the content, not what is audible to humans there. The PR tactic is that if we can show music can never have more than 16 bits, then why talk about > 16 bits? This data disproves that assertion.@amirm I'm missing the part where human beings have to be aware of the informational content. That statistical analysis can show a non-uniform noise spectrum is unsurprising.
No, that was in regards to *hardware* that plays it. We have already paid for the capability to play high-res content in the DACs and systems we own. So you are not saving anyone money by advocating that they should not need > CD capabilities. They have the hardware and if they choose to play high-res content, that is a decision they can make on an instant by instant basis.2. Really, all your hi-res content cost the same as the 16/44 versions? I don't think that matches the experience of most here.
No, that is the internal processing format for your DAW. IThe music was captured at 24-bits and the only output format that is playable by all of us is integer PCM at up to 24 bits or "32 bits float." That is the format that is handed to the mastering engineer who then processes it with EQ, limiting, etc. and then proceeds to also convert the sample rate down to 44.1 Khz and bit depth to 16 bits. I want this last step completely eliminated for the music I consume. I have no need for that "mastering" to formats I don't care about (CD, compressed AAC, MP3, etc.).No, it's not! Typically today and for a number of years it's created at 64bit float and before that it was typically created in 32bit float or 56bit fixed. I don't know of a time music was created in 24 bits but it must have been more than about 20 years ago.
I hope you are satisfied now. I don't feel the obligation to always answer your multi-part questions. My interest in engaging only go so far and I don't want to bore the membership with such detailed back and forths. So please don't read much into me not answering everything you say.I notice you ignored every single one of the 4 questions I asked, which seems to be a trend in your responses!
No, that is the internal processing format for your DAW. IThe music was captured at 24-bits and the only output format that is playable by all of us is integer PCM at up to 24 bits or "32 bits float." That is the format that is handed to the mastering engineer who then processes it with EQ, limiting, etc. and then proceeds to also convert the sample rate down to 44.1 Khz and bit depth to 16 bits. I want this last step completely eliminated for the music I consume. I have no need for that "mastering" to formats I don't care about (CD, compressed AAC, MP3, etc.).
We are discussing what is in the content, not what is audible to humans there. The PR tactic is that if we can show music can never have more than 16 bits, then why talk about > 16 bits? This data disproves that assertion.
The problem is that it's impossible to quantify what is over-compression, a perfectly acceptable amount of compression for one song might be ridiculous over-compression in another.
And incidentally, Mastered for iTunes does NOT stipulate appropriate amounts of compression or directly affects/combats the loudness war.