NightStalker
100+ Head-Fier
- Joined
- Apr 6, 2004
- Posts
- 318
- Likes
- 10
Well I just got slightly out classed
Its the thought that counts aint it

Its the thought that counts aint it

Originally Posted by GlowWorm I would think that your source, and amp have more to do with it than the 'phones themself? |
Originally Posted by gsferrari NOTE : 2] Coil Design : A coil is a current carrying conductor that is placed in the magnetic field. Tha magnet is included when we talk about coil design. - A larger and more powerful magnet will allow the driver to respond faster to changes in input. - A high resistance coil will be slower than a low resistance coil - A heavier coil will respond slower than a lighter coil All these are assuming that other conditions remain the same. |
Originally Posted by BowerR64 What if we took a strong magnet and placed it on the back of another magnet? Adding a stronger magnetic field to a good sounding driver. Maybe this could help the speed and make the driver a little faster. |
Originally Posted by GlowWorm I would think that your source, and amp have more to do with it than the 'phones themself? |
Originally Posted by saint.panda ![]() I think damping or modding the headphone chassis might yield quicker and more controllable results. |
Originally Posted by Thaddy Ahh yes, the old "Crap in, crap out", it's amazing how so many discussions come back to this phase. Personally, I think we overlook this too |
Originally Posted by gsferrari Inertia Factor = I know this should be considered but I cannot think of a formula |
Originally Posted by Thaddy And gsferrari, I read your Theory, yeah. I also noticed you used a lot of big words, good job. It was a little long, so I didn't read it, but I gave you an A anyways ![]() [size=xx-small]^Anyone know what that's from?[/size] |
Originally Posted by Jam_Master_J I've done a bit in sub design so I think I'm actually qualified to talk about this item. The drivers all move at the same speed of course, but the damping is generally the biggest factor. |
Originally Posted by gsferrari From my reasoning :- Excessive Damping - slower attack speed and faster decay speed Insufficient Dampint - faster attack speed and slower decay speed Correct Damping - fast attack and decay speeds without overshooting |
Originally Posted by neueziel Listening to headphones sounds very dangerous with your descriptions ![]() |