SumB
500+ Head-Fier
- Joined
- Jun 21, 2001
- Posts
- 818
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Quote:
What he means is the cpu usage will be too high. Digital audio through the USB bus requires considerable processor time, and when you couple that with another intensive program vying for time (such as games in this guys case) the audio will cut-out as the bus is squeezed of cpu cycles. Not that you'd want to anyway. It's not currently possible to send a processed 3d audio stream through a digital output.
All this guy needs to do is plug his headphones straight into the soundcard and then fine-tune the software controls until the hiss is gone. I wouldn't be surprised if the amplifier was picking up EMI through the cables.
Originally posted by Orpheus load? i don't understand. do you mean as opposed to something faster like firewire (if we're talking USB 1)?--or as opposed to a "card" housed in the computer case? well, either way it wouldn't really matter. USB is plenty fast to handle 2-channel audio. You will very likely get higher performance out of a USB breakout box.... it's just a better way to do things. there are no high-performance "sound cards" i know of that are real "sound cards." they are all break-out boxes connected via firewire, usb, or by proprietory means. |
What he means is the cpu usage will be too high. Digital audio through the USB bus requires considerable processor time, and when you couple that with another intensive program vying for time (such as games in this guys case) the audio will cut-out as the bus is squeezed of cpu cycles. Not that you'd want to anyway. It's not currently possible to send a processed 3d audio stream through a digital output.
All this guy needs to do is plug his headphones straight into the soundcard and then fine-tune the software controls until the hiss is gone. I wouldn't be surprised if the amplifier was picking up EMI through the cables.