Audio&me, if you have the DIVx codec installed I can post a divx version. Let me know.
Setmenu: Thanks. Animation is pretty easy, especially with MAYA. The real difficulty is having the motions right in your head rather than learning the software. I had lots of gaming stuff from my sophmore year, then my system went belly up and I lost everything on the disk. I took a break from that and learned Flash, Illustrator, dreamweaver and various others. Tried painting and sculpting even. Ended up really liking Illustrator and Flash. In between bouts with Illustrator I was learning programming, I learned renderman, wrote some surface shaders, did some SIMPLE stuff in opengl and that was not my cup of tea. I started to dislike programming, but kept trying it out, went on to java, didnt like it, went on to Unix scripting, saw no use for it for myself. Then I got a job using Illustrator and quit programming because A) I did not excell at it, and B) it was very boring for me, then I quit the job and got back into video games soemwhat recently and made that girl, and some other models. Then very recently I got into MEL scripting, which is the Maya programming language. THAT, is pretty cool stuff which is fairly enjoyable. I like it because it directly enhances what I am trying to achieve with a project.
Played with various programs like Houdini during that time.
Now my portfolio is a vast collection of randomness, encompasing a wide variety of disciplines in computer art and traditional art.
If it ever gets sorted out I'll post a gallery.