After reading about how SACD works, I don't think that I could pick a winner from the technical standpoint. SACD has simpler path and more logical implementation if the sigma-delta is used as ADC. I am actually a little surprised that no other analog-to-digital methods are used (which I know exist, since they used to teach us about them), that would give you immediately the approximation of the signal instead of you having to use "decimation" filter or whatnot. If there were, SACD would loose its biggest advantage.
24/192 on the other hand is just the approximation of ideal sampling theorem, on which the whole digital signal processing is founded upon. With 24 bits, quantization noise will be close to theoretical and practical minimums which cannot be reduced unless supercooling is used and signal dynamics will be exceeding limits of human hearing (120dB?). 192kHz sampling rate is high enough that, same as with SACD, simple low order analog filters can be used as antialiasing filters or if more aggresive filtering is desired/required, there would be no artifacts close to audible range of 20kHz, and there certainly would be no need for oversampling. The advantage of standard approach is that you can use any kind of digital processing on it if desired, as all the algorithms are expecting this kind of data and this is nothing more than approximation of ideal sampling. With SACD I suspect you'd have to convert the one-bit stream to standard format anyway if you need processing done. But I don't see the need for processing so for normal music this is moot.
So I'd wait to hear them for myself first and decide by listening tests...
The bigger problem is of course that neither of this can at the moment be ripped so that you can make your own backup or compilation. I love making compilations. Good old CD (audio/data) format is extremely versatile. New paranoid formats will probably call cops to your house if you put your disk in the wrong cover box or more likely charge you a fee directly from your bank account if you put it in your car player or your portable (don't laugh, some US car rentals are already using GPS to charge you directly from your account if you speed over contracted value).