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Yeah, that's exactly what I mean. 120fps is essential to maintain a 'live' look for 3D games, as it feeds 60fps to every eye in 3D mode.
TBH, I'm almost certain that games STILL won't be 1080p/60fps on the new systems.
Why? Because I bet companies are gonna push those systems to bring out a lot of details, taxing the system. I'm still expecting a lot of 30fps games. That, and sometimes 30fps gives a more cinematic feel, which gives more immersion than 60fps. Note, I mean SOME. Kind of like Ico and Shadow of the Colossus on the PS3. The games could've ran at 60fps, but the creator intended them to be played at 30fps.
HOWEVER, there is ZERO excuse to run them at anything less than native 1080p. Upscaling is the devil.
IMHO, games that should run at 60fps no matter what:
Racing
Fighting
Sports
FPS
Some shooters make more sense in 30fps though, especially TPS. Like Gears of War. I don't want to feel like I'm there. I wanna feel like I'm playing a movie. Some detachment is important to the feel of certain games, IMHO.
TBH, I'm almost certain that games STILL won't be 1080p/60fps on the new systems.
Why? Because I bet companies are gonna push those systems to bring out a lot of details, taxing the system. I'm still expecting a lot of 30fps games. That, and sometimes 30fps gives a more cinematic feel, which gives more immersion than 60fps. Note, I mean SOME. Kind of like Ico and Shadow of the Colossus on the PS3. The games could've ran at 60fps, but the creator intended them to be played at 30fps.
HOWEVER, there is ZERO excuse to run them at anything less than native 1080p. Upscaling is the devil.
IMHO, games that should run at 60fps no matter what:
Racing
Fighting
Sports
FPS
Some shooters make more sense in 30fps though, especially TPS. Like Gears of War. I don't want to feel like I'm there. I wanna feel like I'm playing a movie. Some detachment is important to the feel of certain games, IMHO.