limpidglitch
Headphoneus Supremus
For many (popular) tracks I've tried it's only a fade-out or single softer section that makes them need even that. Something that starts loud and stays loud can get into 8-bit range before things get even noticeable, let alone annoying. The next trick is to see how low you can push the sample rate before you hear things. One really starts to see how lossy codecs can work if you think about doing these things on small sections of the track one-at-a-time.
This seems to be the viewpoint of Opus: resample everything to 48k and get on with life.
I'm a little impatient, so I created a selection of files i assumed to be close to worst case. I already knew loud and noisy stuff in 8bit, even without noise shaping, is quite tolerable.
Re sample rate. I only recently realized I no longer can hear the 'mosquito' tone, which is at about 17kHz I believe. I got a bit bummed, I must admit.