Davesrose
Headphoneus Supremus
- Joined
- Oct 20, 2006
- Posts
- 5,686
- Likes
- 441
Quote:
In other words, I think computer games need at least 60fps to counteract the inaccurate on screen drawing that they do
I guess we can't blame them for having to show us higher resolution images at 24bit color
Quote:
http://en.wikipedia.org/wiki/Persistence_of_vision
Originally Posted by Nebby /img/forum/go_quote.gif The reason you can't do this for games as described from wiki: |
In other words, I think computer games need at least 60fps to counteract the inaccurate on screen drawing that they do


Quote:
Persistence of vision should be compared with the related phenomena of beta movement and phi movement. A critical part of understanding these visual perception phenomena is that the eye is not a camera: there is no "frame rate" or "scan rate" in the eye: instead, the eye/brain system has a combination of motion detectors, detail detectors and pattern detectors, the outputs of all of which are combined to create the visual experience. |
http://en.wikipedia.org/wiki/Persistence_of_vision