autoteleology
Formerly known as Tus-Chan
- Joined
- Nov 6, 2011
- Posts
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I don't really get the niche that high-end gaming headsets are supposed to fill, especially when you factor in consoles. I see and hear about these super-expensive Turtle Beach headsets that seem to be tied to the hip with MW3 (like how Mountain Dew cello-taped itself to the skater/sports crowd), but despite their seeming to be specifically engineered for gaming, can they even compete with audiophile cans in their own specialty?
TD;LR, Is there anything that a [GOOD] gaming headset will do that, say, a similarly-priced set of hi-fi cans, can't do, not counting having a built-in microphone?
[COLOR=FF0000]BONUS QUESTION[/COLOR]: Counter-intuitively, would any of these so-called "gaming headsets" be halfway decent for music or movies?
See: http://www.turtlebeach.com/products/call-of-duty-headsets/mw3-ear-force-delta.aspx
TD;LR, Is there anything that a [GOOD] gaming headset will do that, say, a similarly-priced set of hi-fi cans, can't do, not counting having a built-in microphone?
[COLOR=FF0000]BONUS QUESTION[/COLOR]: Counter-intuitively, would any of these so-called "gaming headsets" be halfway decent for music or movies?
See: http://www.turtlebeach.com/products/call-of-duty-headsets/mw3-ear-force-delta.aspx