FFBookman
500+ Head-Fier
- Joined
- Jan 8, 2015
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IMHO Dither is the prime suspect for changing the sound when downsampling.
I record at 2400k or higher bitrate, sometimes as high as 5800k for stereo PCM. I mix very closely and pay lots of attention to delays, reverbs, room, air, placement, etc..
Then I down-sample and apply dither. I have probably 4 different algorithms and each of them change the sound, especially the "size" of the sound -- the depth, width, clarity, and resolution of the various voices and instruments.
Since my rig is for production and has decent but not great converters (focusrite) I then send the full resolution versions out to my mastering engineer. He does a similar process on his much more expensive rig and delivers to me the file labelled A/B/C with various dithers applied.
There are huge differences in the quality of the dither algorithm. Dither is fuzz used to cover the downsampling errors. Well not errors. Going from 24/192 to 16/44 is trying to squeeze 16 million datapoints into 64 thousand slots. A lot is lost.
I make music of my own, I also record and mix music created by others. I've been doing this on and off for about 25 years now. I learned by cutting tape (1" and 1/2", never cut 2") and was running Pro Tools v1 or 2 I think. I have plenty of experience with the formats and the conversions.
This little group of people who don't believe anyone can hear beyond 1400k bitrate is ridiculous and fascinating to me. Even digital recording systems in the 1980's did 20bit and over 44k sampling rates.
I record at 2400k or higher bitrate, sometimes as high as 5800k for stereo PCM. I mix very closely and pay lots of attention to delays, reverbs, room, air, placement, etc..
Then I down-sample and apply dither. I have probably 4 different algorithms and each of them change the sound, especially the "size" of the sound -- the depth, width, clarity, and resolution of the various voices and instruments.
Since my rig is for production and has decent but not great converters (focusrite) I then send the full resolution versions out to my mastering engineer. He does a similar process on his much more expensive rig and delivers to me the file labelled A/B/C with various dithers applied.
There are huge differences in the quality of the dither algorithm. Dither is fuzz used to cover the downsampling errors. Well not errors. Going from 24/192 to 16/44 is trying to squeeze 16 million datapoints into 64 thousand slots. A lot is lost.
I make music of my own, I also record and mix music created by others. I've been doing this on and off for about 25 years now. I learned by cutting tape (1" and 1/2", never cut 2") and was running Pro Tools v1 or 2 I think. I have plenty of experience with the formats and the conversions.
This little group of people who don't believe anyone can hear beyond 1400k bitrate is ridiculous and fascinating to me. Even digital recording systems in the 1980's did 20bit and over 44k sampling rates.