thegeezer3
New Head-Fier
- Joined
- Mar 26, 2011
- Posts
- 2
- Likes
- 0
Hi there everyone,
I once visited a wine shop where they had a simple diagram illustrating each wine. Two axis. The horizontal ranging from dry to sweet and the horizontal light bodied to full. They'd show on this one illustration where *all* the wines on the shelf infront of you sat in relation to one another.
I found this to be incredible useful as a totally clueless beginner and after sampling several wines from each quadrant i soon realized which area Id like the best. Of course there's a lot more too wine than those 2 attributes but it was a great way to start having some "educated" fun.
How about headpones and sound? I know from the glossary page that there's a lot to sound but if you had to create a similiar system what two *sound* attributes would you choose to aid beginners buying there first set of decent cans (ignoring non sound related things such as cost or build quality)
I once visited a wine shop where they had a simple diagram illustrating each wine. Two axis. The horizontal ranging from dry to sweet and the horizontal light bodied to full. They'd show on this one illustration where *all* the wines on the shelf infront of you sat in relation to one another.
I found this to be incredible useful as a totally clueless beginner and after sampling several wines from each quadrant i soon realized which area Id like the best. Of course there's a lot more too wine than those 2 attributes but it was a great way to start having some "educated" fun.
How about headpones and sound? I know from the glossary page that there's a lot to sound but if you had to create a similiar system what two *sound* attributes would you choose to aid beginners buying there first set of decent cans (ignoring non sound related things such as cost or build quality)