Creative Sound Blaster new series Z, Zx & ZxR
Oct 23, 2014 at 4:51 PM Post #2,506 of 3,462
  Gaming and Music. I'll probably end up selling it for something else but was wondering if it's possible to force something on the card.

I've found those forums... might help u.
 
http://ubuntuforums.org/showthread.php?t=2147443
 
https://bugzilla.kernel.org/show_bug.cgi?id=55541#c101
 
This is some good infomartion
 
https://bugs.launchpad.net/ubuntu/+source/alsa-driver/+bug/1166529
 
Some settings in windows has a connection with linux , like volume
 
Maybe this might help ?
 
http://www.phoronix.com/scan.php?page=news_item&px=MTMwODM
http://www.phoronix.com/scan.php?page=news_item&px=MTEwNTg
 
Nov 4, 2014 at 8:32 AM Post #2,507 of 3,462
Hi. I'm thinking of buying the Z version since my X-Fi died this week, but I need someone to help me out with something.

It's about the SBX surround. I know that you can you can set you windows speakers to 5.1, then select headphones in the creative control panel, and activate the SBX Surround for headphones.
My question is if you can activate SBX Surround with 2 speakers selected in the creative control panel, while you have 5.1 speakers selected in the windows speakers.

I'm asking because that's what I used with headphones on my X-Fi so I could use CMSS-3D Virtual instead of CMSS-3D Headphones (which made the sound a lot worse). CMSS3D virtual is intended for speakers but you can still get a good positional effect while not losing sound quality.

So basically what I'm asking is if there is a similar way to do that with the new Z series. Setting the windows speakers to 5.1, selecting 2 speakers on the creative control panel and then activating the surround option.

Thank you.
 
Nov 4, 2014 at 9:12 AM Post #2,508 of 3,462
Hi. I'm thinking of buying the Z version since my X-Fi died this week, but I need someone to help me out with something.



It's about the SBX surround. I know that you can you can set you windows speakers to 5.1, then select headphones in the creative control panel, and activate the SBX Surround for headphones.

My question is if you can activate SBX Surround with 2 speakers selected in the creative control panel, while you have 5.1 speakers selected in the windows speakers.



I'm asking because that's what I used with headphones on my X-Fi so I could use CMSS-3D Virtual instead of CMSS-3D Headphones (which made the sound a lot worse). CMSS3D virtual is intended for speakers but you can still get a good positional effect while not losing sound quality.



So basically what I'm asking is if there is a similar way to do that with the new Z series. Setting the windows speakers to 5.1, selecting 2 speakers on the creative control panel and then activating the surround option.



Thank you.

 


Yes you can,
 
Nov 5, 2014 at 2:09 AM Post #2,509 of 3,462
Thanks for posting this Discussion on, among other Creative Laboratories® products, the SB1510 Sound Blaster® ZxR®, which I have under consideration for what, as of November 2014, looks a system to run Microsoft® Windows® 10.0.14000 (MultiProcessor Kernel 6.5.b) when released sometime in the next two years.  The Asus® XONAR® series (C-Media® CMI-8788-compatible DSP's) has been taken up by the Advanced LinUX Sound Architecture Project, with a dedicated driver snd-virtuoso; but no ALSA driver has been attempted as of November 2014 for the SoundCore3D®.
 
From what I have read on other sites, the SoundCore3D® is engineered for integration into the Windows® audio stack on Kernels 6.n.b (introduced with Windows Vista® 6.0.6000).  Extrapolating from experience with my current (as of 2014) Asus® CM1630-06 as upgraded with an EAH6850 DirectCU® video card and XONAR® Essence™ STX™ audio card (in adjacent slots due to a design issue with the CM1630's stock M4A78LT-M LE system board) plus a 750W Antec® PSU, the SB1510 appears the best available choice for a Win-centric audio card that may very well have a video card adjacent to it.
 
Nov 5, 2014 at 2:59 AM Post #2,510 of 3,462
Hi. I'm thinking of buying the Z version since my X-Fi died this week, but I need someone to help me out with something.

It's about the SBX surround. I know that you can you can set you windows speakers to 5.1, then select headphones in the creative control panel, and activate the SBX Surround for headphones.
My question is if you can activate SBX Surround with 2 speakers selected in the creative control panel, while you have 5.1 speakers selected in the windows speakers.

I'm asking because that's what I used with headphones on my X-Fi so I could use CMSS-3D Virtual instead of CMSS-3D Headphones (which made the sound a lot worse). CMSS3D virtual is intended for speakers but you can still get a good positional effect while not losing sound quality.

So basically what I'm asking is if there is a similar way to do that with the new Z series. Setting the windows speakers to 5.1, selecting 2 speakers on the creative control panel and then activating the surround option.

Thank you.

windows 5.1 + headphones mode + SBX surround (atleast the default  67%) doesn't murder sound quality too much compared to x-fi cmss3d headphone DSP 
 
Nov 8, 2014 at 9:59 PM Post #2,512 of 3,462
Take a look at my ZXR/PC/Home Theater setup
evil_smiley.gif
 
 
This is my ZXR with the "germanium" mylar cap mod for Direct Coupled IV.  You can find out more info on this mod here.  Obviously you will need soldering experience, but in all the mods I have done with soldering iron to hardware, this is by far the best I have ever "bothered" to do. 
 
 

 
This shows you which caps you are shorting, picture provided by user germanium:
 
 

 
 
Here is the backside of my card showing all the shorts I made to take out those capacitors.
 
 

 
 
That is the op-amp setup I went with (all the specifics are in my signature)
 
 

 
 
Now here is my Speaker/Receiver setup (details also in my signature):
 
 

 
 

 
 
I also wanted to provide some pictures I got from Creative and some user made to possibly help users looking to upgrade their opamps down the road:
 
 
 
Creative Support showing the path the signal takes for all channels, as you may notice only the front channels are affect by the opamps you can replace.
 

 
 
Creative Support showing the type of op-amp you will need for each location (Single DIP or Dual DIP)
 
 
 

 
 
 
 
This last picture shows you how you use DIP8 adapters and how they should be positioned in the op-amp socket.

 
 
 
Hope you enjoy my heavily modded/upgraded ZXR and hopefully the pictures at the bottom will help someone.  If you have any questions feel free to ask me either in here or in the thread I linked above (http://www.head-fi.org/t/705284/lightbox/post/10262052/id/1061452)
 
Nov 16, 2014 at 12:44 AM Post #2,515 of 3,462
Just listen what you like best setting!?
Download the measurement datasheet:
http://www.innerfidelity.com/headphone-data-sheet-downloads

Im still new to reading data sheets like these. Could you enlighten us a bit with what is going on here? also, i was also confused about the crossover. I had the bass boost on with crossover at 80hz, which is default. I just want to know what is this crossover?
 
Nov 16, 2014 at 3:19 AM Post #2,516 of 3,462
  Im still new to reading data sheets like these. Could you enlighten us a bit with what is going on here? also, i was also confused about the crossover. I had the bass boost on with crossover at 80hz, which is default. I just want to know what is this crossover?

 
 
All a crossover does is redirect the lower frequencies (like 80Hz if you set it to that) to a subwoofer.  In a headphone only rig it has no purpose at all, it will either kill all frequencies below what you select or it won't do anything.  I use an Aune T1 with my headphones, so I haven't bothered to test that.  If I was running headphones only with the ZXR (or any sound card) I wouldn't even have the crossover turned on.
 
Nov 16, 2014 at 5:14 AM Post #2,517 of 3,462
Im still new to reading data sheets like these. Could you enlighten us a bit with what is going on here? also, i was also confused about the crossover. I had the bass boost on with crossover at 80hz, which is default. I just want to know what is this crossover?

Use EQ to get a Flat Frequency Reponse:
http://en.wikipedia.org/wiki/Graphic_equalizer
http://www.soundonsound.com/sos/1995_articles/mar95/eq.html
http://www.audio-production-tips.com/graphic-equalizer.html
http://www.presonus.com/community/Learn/Equalizer-Terms-and-Tips

The Reference point/calibration of reproduction/recording/processing of audiosignals is a flat frequency response at 0 dB from bandwidth 20Hz to 20kHz, means the audiofreq. is as close to the original LIVE signal without alternation.
Since that is not possible with reallife audio gears, they use the EQ to equalize/correction to reproduce the flat freq. response.

With the graphic Freq.Response data sheet of your headphone you can try to equalize to the closed corresponding EQ frequencies to apply the correction.
It's a logaritmic scale each line represent next decimals up: 10Hz 20Hz...90Hz 100Hz 200Hz...900Hz 1000Hz 2000Hz...etc.
In theory supposed the presented graphic FR is from your actual headphone (in reallife they use feedback microphones/dummy head http://en.wikipedia.org/wiki/Dummy_head_recording to get the graphic FR scale when playing the some bandwidth Freq. sweep tones through) and with the EQ you apply the correcting x dB to the tops and bottoms close to the ideal 0dB FR line.
Correction to the X1 FR would be: 31Hz +5dB, 62Hz +2dB, 125Hz +4dB, 250Hz +7dB, 500Hz +8dB, 1kHz +10dB, 2kHz +12dB, 4kHz +15dB, 8kHz +11dB, 16kHz +24dB.

Thats the theory, in practise year ears decides if you like it or not.
---
In theory the bass (subwoofer) booster LPF (Low Pass Filter) is for the subwoofer output but here you can use it as 1 band parametric booster with the cutoff Crossover Frequency adjustable from 10Hz to 1kHz.
For (your) headphones going lower than 62Hz-ish is useless because of high THD% Total Harmonic Distortion and eventually will blowup/damage the small headphone's drivers if volume is set too high!
But if you insist the Crossover freq. would be set to 15Hz with 10% to 50% but doesn't make sense and waste of energy and damage since you almost cant hear it and headphone drivers gets distorted!

Bass Subwoofer Crossover Frequency:
http://www.audioholics.com/subwoofer-setup/setting-the-subwoofer-lfe-crossover-for-best-performance
http://www.ramsdellproaudio.com/support/sub_crossover_pt.htm
http://www.soundandvision.com/content/where-should-i-set-my-subwoofer-crossover

http://www.wikihow.com/Use-a-Parametric-Equalizer
---
As for THX surround setting, its just simulate virtually the global 5.1/7.1 speakers setup from a hometheater with adjustable surround 0-100% distance/volume between the speakers to your headphones/ears.
Suppose surround at 0% the speakers(or only FL/FR is active) are at maybe virtual 6 metres distance and at 100% would mean they are maybe 0.2 m closer.

Depends on variable contents and its effects, I'd set for Stereo source from 10% to 40%, for 5.1/7.1 movies from 40% to 60% and for 5.1/7.1 games from 40% up to 80%.
THX surround is much better than DH with its exaggerated reverberation.
 
Nov 16, 2014 at 12:36 PM Post #2,518 of 3,462
^if you put a mic between the headphone earcups, how do you account for the drastic effects of an Earpad sealing against your head/ear, and the FreqResp changing effect of the shape of your ears/earcanals?

I'm Not saying neutrality and EQ are bad when carefully done, I'm just wondering if adjusting EQ by ear would be about as good as a mic adjustment without a head-dummy that has an audiologist impression of your ears. That said... I wouldn't be surprised if a forum member or two has a custom head dummy, lol!

I agree that THX (and pretty similar SBX) is subjectively nicer and objectively less distorted and environment-flexible (scene setting in a parking lot vs out in deep forest, all DH sounds like you're inside a room with lots of reverb), and find your surround % ranges interesting... Around here people strongly suggest the default 67% for surround content, but my tastes agree with your ranges and find that sometimes increasing the surround % helps improve the rear imaging.

Have you had the chance to experience AMD's TrueAudio?
 
Nov 16, 2014 at 2:39 PM Post #2,519 of 3,462
^Thats why he used the averages of five measurement points:
Frequency Response measurements:
Top - Compensated and Averaged
Bottom - Raw Data for Five Headphone Positions up, down, forward, back and centered
http://www.innerfidelity.com/content/headphone-measurement-proceedures-frequency-response
http://www.innerfidelity.com/content/headphone-measurment-proceedures-introduction-and-equipment

No by ear is just unreliable, I don't think human ear can make linear adjustments by hearing the white noise/pink noise that covers the whole audio freq. spectrum bandwidth.

It's normal for room calibration of hometheater systems like:
31054_97_1.jpg

http://simplehomecinema.com/2014/10/09/yamaha-ypao-and-ypao-r-s-c-advanced-topic/
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SBX is the exactly same as THX, they don't want to pay the THX license/certification anymore and btw THX is not the surround technique, it's just the Audio certification that the manufacturer follow his own standards/protocols just like factory ISO 9001. http://www.dtf-audio.cn/en/new_content.asp?id=88
Yeah, THX/SBX surround is very dry wherelse DH is too wet, in terms of MIDI keyboard instruments, THX use more Chorus and minimal Reverb effects and DH use Chorus with too much Reverb.

btw I don't use other gimmicks Crystalizer/Bass/Smart Volume/Dialog Plus/EQ etc. since my headset sounds perfectly balanced/clear/audiophile to me, those gimmicks are for the lesser "audiophile" setups.
---
No, AMD TrueAudio is brandnew as builtin DSP in their newest videocards to unload CPU audio processing. Just another audio gimmick like PhysX graphics gimmick.
You won't hear too much difference for the average hometheater/game speakers quality/setups, just like uping the treble and bass has samey "improvements" besides the game run abit smoother due less CPU stress for audio processing.
Core3D do this trick already with any PC audio.
 
Nov 18, 2014 at 6:35 PM Post #2,520 of 3,462
I do agree that setting the surround slider between 40-60% for surround movies though, having it at the default 67% (or higher) simply makes movies too reverb-y to listen to in dialog heavy scenes. It creates that tunnel effect and it sounds very unnatural. I find 52% to be a good sweetspot for movies IMO.
 

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