johncarm
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Tremendous amount of information , so I can't respond directly to all of it. I'll hit the highlights.
My statements are generating disagreement here, but there may be points of agreement. For instance, I understand that orchestras and recording engineers already check the sound, or hire a producer to check the sound, and we probably all agree that's a good thing.
And, where we do disagree, there are some matters of taste. If we are talking "preferred sounds" (rather than "accurate sound") and an engineer or producer knows what they want, then who am I to contradict that?
But if we are going to talk about accuracy, then I am making a case that it's a musical judgment, and that it doesn't make sense to divide the phenomena of recorded sound into two categories (the "sound" and the "music").
I am not saying that all art or all music has the same patterns. It is not "universal" in that sense. I am just saying there are compelling reasons to make a study of art if you are a cognitive scientist.
I will limit my scope here to live classical music.
So, how much of art is "touchy-feely" and how much can be analyzed? Some concepts can be defined in way to make them amenable to investigation. I do not know how much cognitive science has done so, but I like to use these concepts as a place to evaluate the accuracy of recordings that is a little more objective than saying "it's all about what you dig, man."
For instance, most art seems to have a concept of foreground and background objects. I will take gregorio's caution and make clear this is not about staging.
If you consider visual layout (of photos, painting, or even newspapers) it seems that the visual perceptual system likes hierarchical grouping. In the layout, there is some point of major focus (or a few points) and the other objects are arranged in a subordinate way to them. Also, critically, if there are many objects, some of them are grouped and appear more as a single object when they are in your peripheral vision.
The artists seems to be trying to balance the idea of having richness (a lot of objects) together with a way of easily perceiving a whole and an easy way to move one's attention around.
I am not a cognitive scientist but this seems quite amenable to investigation. Object shapes and positions can be analyzed. We can use an eye tracking device to watch how people move their attention around.
So, there's something analogous in sound. The orchestra blends, yet there is some clear point of focus and clear groupings.
At the few recording sessions I was at, it seemed obvious that the musicians had this way of structuring the sound in mind. (It was chamber music, not an orchestra, but the idea is pretty much the same.) So I would listen to the live sound, then go into the control room and ask a question: does this music work?
What do I mean by "it works"? I had a sense that the musicians were balancing themselves in a way that fit the needs of the structure of the music. The question of "who is foreground", "who is blending", etc. was a musical decision that related to the form as stretched over time.
So given two mic positions, A and B, and let's say we are talking only about balance and blending, my question is: in which mic position does the music "work" better?
Now, about this idea that musical concerns are different than recording concerns.
On this thread there has been the statement "musicians don't know what they sound like." That raises the question, what exactly is their goal when they are practicing if they don't know what they "sound" like? The only way I can make sense of this is to say, "Musicians don't know the tonal balance or reverb field out in the audience." That may be true, but "tonal balance" and "reverb field" is only a sliver of the properties of the final sound. So a recording engineer who is great at capturing that but knows nothing of other patterns in music, is not in a good position to evaluate the recording.
I am not saying all engineers have this problem, or even that any engineers have this problem. I am illustrating a point.
My statements are generating disagreement here, but there may be points of agreement. For instance, I understand that orchestras and recording engineers already check the sound, or hire a producer to check the sound, and we probably all agree that's a good thing.
And, where we do disagree, there are some matters of taste. If we are talking "preferred sounds" (rather than "accurate sound") and an engineer or producer knows what they want, then who am I to contradict that?
But if we are going to talk about accuracy, then I am making a case that it's a musical judgment, and that it doesn't make sense to divide the phenomena of recorded sound into two categories (the "sound" and the "music").
I am not saying that all art or all music has the same patterns. It is not "universal" in that sense. I am just saying there are compelling reasons to make a study of art if you are a cognitive scientist.
I will limit my scope here to live classical music.
So, how much of art is "touchy-feely" and how much can be analyzed? Some concepts can be defined in way to make them amenable to investigation. I do not know how much cognitive science has done so, but I like to use these concepts as a place to evaluate the accuracy of recordings that is a little more objective than saying "it's all about what you dig, man."
For instance, most art seems to have a concept of foreground and background objects. I will take gregorio's caution and make clear this is not about staging.
If you consider visual layout (of photos, painting, or even newspapers) it seems that the visual perceptual system likes hierarchical grouping. In the layout, there is some point of major focus (or a few points) and the other objects are arranged in a subordinate way to them. Also, critically, if there are many objects, some of them are grouped and appear more as a single object when they are in your peripheral vision.
The artists seems to be trying to balance the idea of having richness (a lot of objects) together with a way of easily perceiving a whole and an easy way to move one's attention around.
I am not a cognitive scientist but this seems quite amenable to investigation. Object shapes and positions can be analyzed. We can use an eye tracking device to watch how people move their attention around.
So, there's something analogous in sound. The orchestra blends, yet there is some clear point of focus and clear groupings.
At the few recording sessions I was at, it seemed obvious that the musicians had this way of structuring the sound in mind. (It was chamber music, not an orchestra, but the idea is pretty much the same.) So I would listen to the live sound, then go into the control room and ask a question: does this music work?
What do I mean by "it works"? I had a sense that the musicians were balancing themselves in a way that fit the needs of the structure of the music. The question of "who is foreground", "who is blending", etc. was a musical decision that related to the form as stretched over time.
So given two mic positions, A and B, and let's say we are talking only about balance and blending, my question is: in which mic position does the music "work" better?
Now, about this idea that musical concerns are different than recording concerns.
On this thread there has been the statement "musicians don't know what they sound like." That raises the question, what exactly is their goal when they are practicing if they don't know what they "sound" like? The only way I can make sense of this is to say, "Musicians don't know the tonal balance or reverb field out in the audience." That may be true, but "tonal balance" and "reverb field" is only a sliver of the properties of the final sound. So a recording engineer who is great at capturing that but knows nothing of other patterns in music, is not in a good position to evaluate the recording.
I am not saying all engineers have this problem, or even that any engineers have this problem. I am illustrating a point.