SMPS uses many very respectable audio gears producers: Mola Mola, Emm Labs, Meitner, Merging (NADAC), Benchmark, Purifi, Hypex…
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The trolling that’s permitted in this thread is quite astonishing.
I suspect you're right.I would imagine these posters may actually be working for jealous competitors or something like that because other than that explanation, there is no sane person who has a certain DAC they like, who literally spends all their time going to the threads of OTHER makers to badmouth them.
It’s a bizarre way to spend one’s time.It's quite odd indeed. There are a couple of trolls here that insist on continually posting here how they can't understand how good Chord stuff is, despite all the evidence and experiences here.
I would imagine these posters may actually be working for jealous competitors or something like that because other than that explanation, there is no sane person who has a certain DAC they like, who literally spends all their time going to the threads of OTHER makers to badmouth them.
They're not patch work, they're extremely advanced maths that provides effective results. And it's not to solve multi-bit delta sigma problems, it's to solve delta sigma problems. Multi-bit is part of the solution not the cause of the problems.These are all patch work solutions to solve multi bit delta sigma problems. The actual answer (IMO) is to go back to DSD and have a dynamic noise shaper - possibly in the future this can be controlled by some ML chip so it would apply different noise shapers based on actual signals. I think Emm Labs and PBD all have their own versions of the dynamic noise shaper, but I don't know more than that.
1-bit converters have the challenge that to be accurate and sound good they need to run EXTREMELY fast and are very reliant on the quality of the modulator/software.
The FPGA speed is one small part of the whole equation.You answered your own question. FPGA and micro controllers are fast enough these days (they were fast enough a few years ago).
Perfectly said.The FPGA speed is one small part of the whole equation.
High speed doesn't necessarily mean it can actually run particularly complex maths. Same as CPU frequency doesn't tell you how well it'll perform in games or various applications. Instructions per cycle is important here and can vary depending on what you're trying to do.
Secondly there's the issue of actually being able to design the FPGA code, you can hand someone the most advanced, fastest, most powerful FPGA on the planet, it's a bit useless if they don't know how to design code to do what's needed.
Thirdly there's the hardware itself. Not all DAC topologies are capable of running at the same speed.
And even so, there's also the question of WHY use a 1-bit design when you can use multi-bit of various types such as PWM to allow for additional performance with effectively no downsides.
That's your opinion, those are just labels you're throwing around, not accurate at all.PS Audio is mid-fi sound quality at hi-fi pricing. Most of the people who buy PS Audio are new to the hobby and don't know what they are doing. What did you expect?
It's not really that, even ignoring the FPGA specific challenges, the actual code itself just in terms of the maths is not simple. You'd need to find someone fairly specialised to be able to do it in MATLAB let alone implement it in an FPGA.I agree, you do have to write your VHDL carefully and mind your gate propagation delays.