DefQon
Headphoneus Supremus
- Joined
- Jan 14, 2011
- Posts
- 7,068
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- 147
Quote:
What are you on man? I don't disagree that cod4 was really good, but come on, most balanced gameplay? snipers sniped back then? Cod4 and mw2 had the most campers of all the cod's, especially with the textures in cod4 so similar to the ghillie suits sniper's had, it was sometimes almost impossible to distinguish between a tree and a player, map's like Creek was the worst.
Not 1 gun was really overpowered? AK-47, 74u? Or the MP5 with the silencer attachments? Worse than the overkill usage of UMP45's in MW2.
No Killstreaks raining out of the sky every 12 seconds like MW2 or nade spamming? You can't even spam airstrikes or helicopters (excluding chopper gunner or AC130) in MW2 like you can in cod4, you forgetting how badly balanced Wet Work's was with the obsessive use of frag x 3 and the onslaught of airstrikes and helicopter's in the map with nowhere to hide besides inside containers or the top part's of the ship. Or the incredibly crazy amount of frag x3 thrown from one side of the map in Killhouse to the other side which gave you 80% chance of nading the whole other team's spawn point.
I don't know where your basing your statistics from, but you need to get some of your fact's straight.
cod4>all other cods that have came out since
most balanced gameplay, snipers actually sniped back then, no 1 gun was really overpowered
no killstreaks raining out of the sky every 12 seconds like mw2 or people abusing one man army to nade spam you into oblivion
What are you on man? I don't disagree that cod4 was really good, but come on, most balanced gameplay? snipers sniped back then? Cod4 and mw2 had the most campers of all the cod's, especially with the textures in cod4 so similar to the ghillie suits sniper's had, it was sometimes almost impossible to distinguish between a tree and a player, map's like Creek was the worst.
Not 1 gun was really overpowered? AK-47, 74u? Or the MP5 with the silencer attachments? Worse than the overkill usage of UMP45's in MW2.
No Killstreaks raining out of the sky every 12 seconds like MW2 or nade spamming? You can't even spam airstrikes or helicopters (excluding chopper gunner or AC130) in MW2 like you can in cod4, you forgetting how badly balanced Wet Work's was with the obsessive use of frag x 3 and the onslaught of airstrikes and helicopter's in the map with nowhere to hide besides inside containers or the top part's of the ship. Or the incredibly crazy amount of frag x3 thrown from one side of the map in Killhouse to the other side which gave you 80% chance of nading the whole other team's spawn point.
I don't know where your basing your statistics from, but you need to get some of your fact's straight.