Adol
New Head-Fier
- Joined
- Jun 17, 2004
- Posts
- 31
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- 0
Not a very original way to start off here, but...
Right now, I have a slightly old, slightly battered set of Sony MDR-V6's, hooked directly into the high sample-rate output of a Chaintech AV710 sound card. All of which was selected by my lurking here, no less.
The entire system's pretty good sounding to my ears, especially considering its sub-$100 price point, but...well, nothing's ever good enough, is it?
To that end, I've been considering upgrading the system in two ways. Better headphones, preferably in the ~$150 price range, and a cheap (by audio standards, anyways) CMoy-type amplifier. I'm, admittedly, rather clueless as to what headphones in that price range are good, so...uh, yeah. Yet another "what headphones in X price range are good?" thread. No shortage of those around here, as far as I can see.
I listen to just about everything, from jazz to classical to rock and so on, so I'd need headphones that are good at handling pretty much all genres of music. Amplification shouldn't be a big deal, unless the headphones are sufficiently power-hungry that they can't run well from aforementioned CMoy. [size=xx-small]And I'd assume that most headphones that need that much power are well above my price range, anyways[/size]. Isolation would be nice, but unneccessary. Besides, if I really need to keep other people from hearing my music for some reason, I'd still have the V6's. Finally, I have lots of music in MP3 format, but almost all of it's at least LAME APS quality or better, and a good bit of my collection's APX-quality MP3's or Musepack files. I can't imagine that any headphones in my price range would exactingly point out every slight error in that quality of compression, but, again, they should be able to handle that kind of source material.
One headphone that I'm looking at is the AKG K501. It's reasonably-priced, and, AFAIK, is pretty good at handling just about any musical selection thrown at it. Not too sure about its stereo postioning, though, and, since I'm rather addicted to murder simulation...er, Unreal Tournament 2004, I'd like headphones that'll give me some idea as to where bullets, explosions, and such are coming from.
Right now, I have a slightly old, slightly battered set of Sony MDR-V6's, hooked directly into the high sample-rate output of a Chaintech AV710 sound card. All of which was selected by my lurking here, no less.
The entire system's pretty good sounding to my ears, especially considering its sub-$100 price point, but...well, nothing's ever good enough, is it?
To that end, I've been considering upgrading the system in two ways. Better headphones, preferably in the ~$150 price range, and a cheap (by audio standards, anyways) CMoy-type amplifier. I'm, admittedly, rather clueless as to what headphones in that price range are good, so...uh, yeah. Yet another "what headphones in X price range are good?" thread. No shortage of those around here, as far as I can see.
I listen to just about everything, from jazz to classical to rock and so on, so I'd need headphones that are good at handling pretty much all genres of music. Amplification shouldn't be a big deal, unless the headphones are sufficiently power-hungry that they can't run well from aforementioned CMoy. [size=xx-small]And I'd assume that most headphones that need that much power are well above my price range, anyways[/size]. Isolation would be nice, but unneccessary. Besides, if I really need to keep other people from hearing my music for some reason, I'd still have the V6's. Finally, I have lots of music in MP3 format, but almost all of it's at least LAME APS quality or better, and a good bit of my collection's APX-quality MP3's or Musepack files. I can't imagine that any headphones in my price range would exactingly point out every slight error in that quality of compression, but, again, they should be able to handle that kind of source material.
One headphone that I'm looking at is the AKG K501. It's reasonably-priced, and, AFAIK, is pretty good at handling just about any musical selection thrown at it. Not too sure about its stereo postioning, though, and, since I'm rather addicted to murder simulation...er, Unreal Tournament 2004, I'd like headphones that'll give me some idea as to where bullets, explosions, and such are coming from.