MrEleventy
Headphoneus Supremus
- Joined
- Oct 24, 2012
- Posts
- 2,329
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- 159
Barack Ds Obama!?
Now is not the time to be weak willed, just cuz he has been granted with new powers. We are in the midst a mutiny here!!! Arrrrrrrrr
@WAYNE welcome aboard!
@cute you are selling your S500s??? T_T
@Ds
Congrats!!!
Well, I don't know about dithering - it's pretty much useless for anything aside from downsampling. It's pretty much adding background noise. It is useful in something like the Neutron music player on Android coz the player processes audio in 32 or 64-bits but the output is only 16-bit in android due to the kernel limitations. Dithering won't do anything for a normal CD
Looks like the MP8320 has been modified to the new MP9927
New rubberized black version, 3 sizes of tips included..Interesting. Just ordered a pair. $7.57 club anyone?
That was a mistake in the for sale listing, it was the S400's!
Oh thank god, almost had a heart attack. haha Cuz if you are gonna sell off your modded S500s for that cheap give me a PM 1st! LoL
Dithering is not for downsampling as I understand it, from what the "authority" described. It does not add noise, it reduces noise, and smooths the sound in the processing in this case. In my application in jRiver Media Center software, I use upsampling to 88.2, and my MF V-link accepts the 24bit bitdepth. So in my case it processes the bits above 16, and outputs to my V-link in dithered 24bit bitdepth. Others with the new jRiver Media Center 18, that has 8bit, 16bit, and 24bit dithering capability, including myself can hear the difference. I am talking about Windows 7 on my PC, not an Android, so I can't speak to your device. MC 18 for PC is where it would apply! I would be open to your authority on the subject, maybe I can learn more to fully understand from you! I am not an authority, just a user that likes what it does for my gears!
I just gave an example with android but it's all the same for windows or anything else. Dithering in audio is adding a quiet noise to the input signal to reduce the quantization errors when reducing the resolution of the audio - like if you go from 24bit to 16bit or 8 for example. So dither is a randomly generated signal that is heard like a white noise. It's usually used when you mix or master audio because even if the audio may be 16bits most professional audio software processes sound in higher resolution like 24-bit or more. So if an input sound signal looks like that
the quantization without dither looks like that
So you add dither to the input signal
And this is all done, so that in the end you can get something like that instead of what you get in the second "blocky" picture
And now the signal is closer to the original even though it has lower resolution - you have less quantization errors and not that compressed dynamic range.
As far as just adding dither to audio - it's like just adding background noise. Now, if the audio software you're using is processing the signal in higher resolution then your DAC or sound card can output then you do have a benefit from adding dither. Of course, there are a lot of different opinions on the matter. I know some people believe that if you use software that processes the sound in a higher resolution not just for mastering use but for simple listening and use dither then you'll have an improved dynamic range, so if that's what that 24bit dithering you're using is doing you might find some supporters of that idea online.
Lol @ DannyBai's new avatar pic.
@Master Troll. No silly only 500 hours.
OK, just for you sf, a special price for modded S500........$250 buckaroonies, but just for you, master troll price!
I just gave an example with android but it's all the same for windows or anything else. Dithering in audio is adding a quiet noise to the input signal to reduce the quantization errors when reducing the resolution of the audio - like if you go from 24bit to 16bit or 8 for example. So dither is a randomly generated signal that is heard like a white noise. It's usually used when you mix or master audio because even if the audio may be 16bits most professional audio software processes sound in higher resolution like 24-bit or more. So if an input sound signal looks like that
the quantization without dither looks like that
So you add dither to the input signal
And this is all done, so that in the end you can get something like that instead of what you get in the second "blocky" picture
And now the signal is closer to the original even though it has lower resolution - you have less quantization errors and not that compressed dynamic range.
As far as just adding dither to audio - it's like just adding background noise. Now, if the audio software you're using is processing the signal in higher resolution then your DAC or sound card can output then you do have a benefit from adding dither. Of course, there are a lot of different opinions on the matter. I know some people believe that if you use software that processes the sound in a higher resolution not just for mastering use but for simple listening and use dither then you'll have an improved dynamic range, so if that's what that 24bit dithering you're using is doing you might find some supporters of that idea online.
What you don't understand is that jRiver MC18 allows resampling of 16/44 to 24/88.2 or 24/96, and is output to my V-link at 24/88 or 24/96, so dithering in my application works. It is not being applied as you state above. You are assuming I am outputing in 16bit, but that is not the case. Your explanation makes sense if your use is in 16bit bitdepth, so in your application you are probably right. Here is a link that explains, from the "authority" what my use is: http://yabb.jriver.com/interact/index.php?topic=76912.0
Thanks for your informative post!
Looks like the MP8320 has been modified to the new MP9927
New rubberized black version, 3 sizes of tips included..Interesting. Just ordered a pair. $7.57 club anyone?