I've actually been using DTS Sound Unbound with DTS Headphone:X for Spatial Audio in Windows and I think it is the best out of the 3 main ones on Windows 10, the other 2 being Windows Sonic and Dolby Atmos. Tested the 3 using BF1 which is a marvel in audio engineering for games and tested it in lots of other games as well and DTS always came out on top. Windows Sonic sounds very hollow and tinny, bass is completely sucked out and it sounds like you're sitting in a bathroom as the reverb is just too much. Atmos is far better than Sonic and does soundstage a lot better than Sonic but it amplifies the bass and mid bass too much to the point where explosions in games just overpower way too much and the centre image isn't too accurate. DTS hardly changes the tuning of whatever headphones you use it with which is preferable, DTS has tuned over 500 headphones and if your headphone is supported you can select it in the program, it expands the soundstage but keeps it realistic and not hollow sounding, improves locational accuracy and does not alter the frequency response of your headphones. Oh and none of these options affect stereo content, if they receive a stereo signal they will not be activated so your music is unaffected which is preferable. They will only apply the spatial algorithm when they receive a surround signal from a game or movie.
I've been using DTS with my K712 Pro which has been tuned for the program and when playing games that have exceptional audio quality like BF1, I honestly feel as if the sound is coming through speakers sometimes, no doubt the already huge and out of your head sounding soundstage of the K712 Pro helps with that.