JJ15k
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what do you mean by compatibility issues?
Originally Posted by JJ15k what do you mean by compatibility issues? |
Originally Posted by Carl I2S uses a funky DIN connector that looks more like a serial cable for a printer than anything audiophiles would be familiar with. You also need a second set of cables for genlocking. So basically it's too difficult to get people to use it, despite being demonstratably superior to SPDIF. The professional industry is having the same problem with AES/EBU (as an aside, XLR connectors are rather bad for jitter, too). Too many audiophiles fall for marketing gimmucks over actual performance. |
Originally Posted by granodemostasa Okay, so everywhere people talk about jitter...what does it sound like...? |
Originally Posted by Ferbose Jitter has nothing to do with bits. It is analog in nature. Jitter is the clock inaccuracy in A/D or D/A conversion. Jitter exists because there is no perfect clock and can get progressively worse as clock signal is transmitted in the system, or by interference. Of course there are methods to correct for jitter but complete elimination is impossible. |
Originally Posted by Carl Jitter sounds like wrong. How's that for an English sentence. The stuff doesn't have a defining sound colouration that you can put your finger on, it just makes the music harsh and unnatural, and sound less like it is live. The stuff affects the music because delta-sigma DACs work on a high-speed swiching principle (imagine a guy toggling a switch that has only two choices; "up" and "down", really, really fast, trying to recreate a sine wave), and any timing errors confuse the hell out of them (making them go up and down at the wrong times, and thus unable to make the sine wave properly). Analogue music, like from vinyl and cassettes, is always a perfect wave, but CD players, MP3 players, and their ilk can't quite reach that goal in reality. At the very least they can keep jitter to a minimum so that they get very, very close to the goal. There are other kinds of DACs that don't use the high speed switching principle (namely sign-magnitude DACs and PWM converters) that work on slower, but more accurate, techniques, and are thus not affected by jitter as much. However, they aren't used as much as they (in my opinion) should be. |
Originally Posted by darkless I'd like to know more about the issue of jitter when using XLR connectors (and therefore AES/EBU) compared to other means of connecting digital gear. Do you have any links to information supporting these claims? |
Originally Posted by chris719 The number of data points sampled at 44.1 KHz is perfectly sufficient to reproduce waveform containing no higher frequencies than 22.050 KHz without any information loss at all. Google the Nyquist-Shannon Sampling Theorem, it will explain how this is possible. Although we do not have perfect lowpass filters in reality, we do a surprisingly good job at reconstruction. |
Originally Posted by drarthurwells Art: Yes, timing errors. Timing errors create phase distortion - brief timing delays ranging from some glare or hardness to a shattering distortion. Longer delays muddy tones and reduce image focus. Real long dealys of 12 miliseconds or more, can provide some echo effect that simulates hall ambience and can be pleasing. Now, if these brief delays are a consistent slowing down then immediate renormalization, of the whole bit stream, wouldn't there be turntable "flutter" or "wow" as Ferbose alludes to? Don't know that this is how jitter works in the data stream - it may be a partial effect of some data rather than of the whole data stream. |
Originally Posted by NotJeffBuckley After all, the simultaneity of two distanced events parallel to the plane of motion can't be objectively evaluated. Jitter correction is relativistic but imperfect, and can't be perfect lacking an absolute reference frame (which, as we know, doesn't exist. No preferred frame, etc.) Sorry for confusing the terminology. |