Gamerphile
500+ Head-Fier
- Joined
- Jan 14, 2009
- Posts
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- 11
I highly recommend going to WNYC - Radiolab and listing to their great binaural shows like the second season one about music language while reading this. Yes headphones are required of course
Being an student, as we are thought the river of our life's, I'm studying various part of audiology. Of course being an IT-engineer student and gamer color which areas I like the most to study in details - especially it seems in areas where digital design are now favored over traditional electronic engineering designs. Hence areas where I understand at least all the non-acoustical details due to my engineering studies
In fact what I love about my new favorite area of acoustics is that some parts of it relies heavily on digital processing for any commercial applications where you cannot physically record it as you want your listeners to hear. And even when you can do raw binaural recordings they are never near perfect unless they are recorded with microphones in the listeners own ears. How ever with the right digital HRTF algorithms, DAC, amp and 'phones you might actually come scarily close if they are adjusted to individual listener. At least thats my opinion.
My question or deposit for a debate if you will is what do you know about this subject and what do you like to add for new-commers? How do you feel about the current trends in gaming and cinema playback algorithms like Dolby Headphone? Is this something that you could see replacing your surround sound speaker systems as I have done? What are your experience with binaural recordings?
- As a side note my own use of these algorithms was partly due to the wife-acceptance-factor of my surround sound set, partly due to I needed newer sound card for gaming anyway and partly due its low quality compared to my headphones but thats another story
Being an student, as we are thought the river of our life's, I'm studying various part of audiology. Of course being an IT-engineer student and gamer color which areas I like the most to study in details - especially it seems in areas where digital design are now favored over traditional electronic engineering designs. Hence areas where I understand at least all the non-acoustical details due to my engineering studies
In fact what I love about my new favorite area of acoustics is that some parts of it relies heavily on digital processing for any commercial applications where you cannot physically record it as you want your listeners to hear. And even when you can do raw binaural recordings they are never near perfect unless they are recorded with microphones in the listeners own ears. How ever with the right digital HRTF algorithms, DAC, amp and 'phones you might actually come scarily close if they are adjusted to individual listener. At least thats my opinion.
My question or deposit for a debate if you will is what do you know about this subject and what do you like to add for new-commers? How do you feel about the current trends in gaming and cinema playback algorithms like Dolby Headphone? Is this something that you could see replacing your surround sound speaker systems as I have done? What are your experience with binaural recordings?
- As a side note my own use of these algorithms was partly due to the wife-acceptance-factor of my surround sound set, partly due to I needed newer sound card for gaming anyway and partly due its low quality compared to my headphones but thats another story