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New Head-Fier
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- Apr 26, 2010
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I have a very persistent problem with my computer audio. The problem is that the sound gets distorted with intermittent intervals.
My computer is a custom pc, mobo Asus P5Q-E (ADI 2000b), CPU Q9550 @3,2GHz, Radeon HD 4870 512mb, Vista x64 (tried both SP1 and SP2, no difference), MPC HC v1.3.1249.
I've tried both of the digi outputs on my mobo, the HDMI out on my graphics card, a couple of USB devices and Virtual Audio Cable. I've tried both DS audio renderer and Reclock. I've tried DS (with and without Reclock), WASAPI (with Reclock), KS (VAC audio repeater). I've tried Microsoft's standard drivers, latest chipset drivers, a dozen different Catalyst versions and a few versions of Realtek's ATI HDMI drivers.
With all of these and the different combinations, the problem is there. Sometimes it can go for hours without a glitch, usually though it takes about 15 minutes. Some combinations have been more, some less vulnerable, but none have been perfect. When ever the distortion comes, it can only be removed by restarting the Windows audio service.
The sound almost never gets distorted when playing a game (for a reason unknown to me). The sound rarely gets distorted when listening to Spotify (with the usual changing of the track every now and then). The sound gets distorted very often when watching a movie (with no pauses for a long time). It seems to me that whenever there's software resampling involved, the distortion comes more often. However, even with no resampling the problem is there.
With VAC, when I get the distortion and go to the Windows sound devices screen, the VAC sound device has the distortion with the test sound but the actual sound device (be it what ever it may) does not. With no VAC, the test sound of the selected sound device is distorted. When using VAC and it's audio repeater, there are no reported overflows or underflows with the I/O buffers even when the distortion is there. I've also tried all kinds of buffer values with Reclock, seems to have no effect.
So, it seems to me there is a fundamental flaw with how Vista is communicating with my default sound device (again, what that device is seems irrelevant). It can't be bypassed with WASAPI or KS. AFAIK, it isn't an audio renderer issue or a buffer size issue.
As you can probably tell, I've tried everything I could come up with to resolve the issue. If anyone has any ideas worth trying, your more than welcome to share them here. Only thing I have yet to try is a new OS, so maybe Windows 7 is the way? Or is it possible for a hardware problem (mobo?) to cause a problem that on surface seems to be so unrelated to any sound device?
PS. Sorry for the rambling, but it felt therapeutic.
My computer is a custom pc, mobo Asus P5Q-E (ADI 2000b), CPU Q9550 @3,2GHz, Radeon HD 4870 512mb, Vista x64 (tried both SP1 and SP2, no difference), MPC HC v1.3.1249.
I've tried both of the digi outputs on my mobo, the HDMI out on my graphics card, a couple of USB devices and Virtual Audio Cable. I've tried both DS audio renderer and Reclock. I've tried DS (with and without Reclock), WASAPI (with Reclock), KS (VAC audio repeater). I've tried Microsoft's standard drivers, latest chipset drivers, a dozen different Catalyst versions and a few versions of Realtek's ATI HDMI drivers.
With all of these and the different combinations, the problem is there. Sometimes it can go for hours without a glitch, usually though it takes about 15 minutes. Some combinations have been more, some less vulnerable, but none have been perfect. When ever the distortion comes, it can only be removed by restarting the Windows audio service.
The sound almost never gets distorted when playing a game (for a reason unknown to me). The sound rarely gets distorted when listening to Spotify (with the usual changing of the track every now and then). The sound gets distorted very often when watching a movie (with no pauses for a long time). It seems to me that whenever there's software resampling involved, the distortion comes more often. However, even with no resampling the problem is there.
With VAC, when I get the distortion and go to the Windows sound devices screen, the VAC sound device has the distortion with the test sound but the actual sound device (be it what ever it may) does not. With no VAC, the test sound of the selected sound device is distorted. When using VAC and it's audio repeater, there are no reported overflows or underflows with the I/O buffers even when the distortion is there. I've also tried all kinds of buffer values with Reclock, seems to have no effect.
So, it seems to me there is a fundamental flaw with how Vista is communicating with my default sound device (again, what that device is seems irrelevant). It can't be bypassed with WASAPI or KS. AFAIK, it isn't an audio renderer issue or a buffer size issue.
As you can probably tell, I've tried everything I could come up with to resolve the issue. If anyone has any ideas worth trying, your more than welcome to share them here. Only thing I have yet to try is a new OS, so maybe Windows 7 is the way? Or is it possible for a hardware problem (mobo?) to cause a problem that on surface seems to be so unrelated to any sound device?
PS. Sorry for the rambling, but it felt therapeutic.