xnor
Headphoneus Supremus
- Joined
- May 28, 2009
- Posts
- 4,092
- Likes
- 227
Quote:
Think of it like listening in an anechoic chamber with speakers. Sound from the right speaker arrives properly (level difference, time delay) also at the left ear and vice versa.
What's missing is room information and any change of the parameters if you move your head. But it's clearly more natural - I rarely listen to music without it. I just cannot stand instruments that are panned hard to one side giving you some kind of deaf-feeling in the other ear. It's just fatiguing which is the opposite of what I want when listening to music.
Without crossfeed, it's like listening in an anechoic chamber with speakers but with a wall that divides the left and right half of the chamber with you stuck centered in that wall.
Maybe I'm wrong about what crossfeed is. Does it create a clear three dimensional space like the DSP simulator we've been talking about? Or does it just shift phase and mix channels?
Think of it like listening in an anechoic chamber with speakers. Sound from the right speaker arrives properly (level difference, time delay) also at the left ear and vice versa.
What's missing is room information and any change of the parameters if you move your head. But it's clearly more natural - I rarely listen to music without it. I just cannot stand instruments that are panned hard to one side giving you some kind of deaf-feeling in the other ear. It's just fatiguing which is the opposite of what I want when listening to music.
Without crossfeed, it's like listening in an anechoic chamber with speakers but with a wall that divides the left and right half of the chamber with you stuck centered in that wall.