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There is more equipment in Oblivion
No, there isn't. Skyrim has hide, fur, leather, studded, scaled, elven, and glass on the light armor side. Oblivion has fur, leather, chainmail, mithril, elven, and glass. That's one less. On the heavy side, Skyrim has iron, steel, steel plate, dwarven, orcish, ebony, and daedric. Oblivion has iron, steel, dwarven, orcish, ebony, and daedric. Again, one less. This is ignoring special varieties like banded, Imperial, Stormcloak, ancient Nord, and dragonbone. And some of the types have various alternate appearances for the armor slot. And there's a lot more unique loot, too.
Speech has nothing to do with dragon shouts for two reasons: One, the shouts have nothing to do with regular speech. Two, game mechanics. They didn't want to limit players who don't train Speech. The shouts were meant to be abilities all classes and play styles could utilize equally.
Daggers increase One-handed for, again, game mechanics purposes. Leveling a skill for each weapon type is tedious. The separate skills in Morrowind were ridiculous. You find a good weapon, you can't hit with it unless you happen to have chosen that weapon as your specialty. Oblivion took it too far and made all the weapons feel too homogeneous, but Skyrim's perks solve that and allow you to specialize without limiting your options entirely.
It's a shame you don't like the game (apparently). This game is easily better than Oblivion, just as good as Morrowind, and a lot funner than either. I'm 100 hours in now. By this time I was bored with unmodded Oblivion and a god in Morrowind. I haven't even scratched the surface of Skyrim.