Riku540
1000+ Head-Fier
- Joined
- Sep 30, 2005
- Posts
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- 33
Gaige's Skill Tree is up:
http://www.borderlands2.com/us/skilltree/mechromancer.html
http://www.borderlands2.com/us/skilltree/mechromancer.html
The Mechromancer, originally scheduled for release on October 16, has been surprise announced to come out... TODAY!!!
Loved the first. I am very disappointed with the 2nd
Curious as to why you feel that way. The the general consensus is that the second is an improvement over the first in every way.
I feel as if the 2nd game is an actual game. The 1st was just an extremely fun game not focused on much difficulty. With the 2nd its much more challenging to where its very unfair. Like those shooting robots.. There so unfair and so frustrating. And when there are them theres usually close to 20
yeah. I was talking to my friend and we both agreed the game was optimized for co-op. also, zeros ability SUCKS.Are you sure you are using corrosive weapons. Shock can be useful too though they are just a bit to booring for me to use. BL 2 surely has more enemies to shoot though not harder. Like it´s more optimized for coop. If I wasn´t playing as commando and having this wonderfully overpowered turret it would get really tedious at times. Quite a few moments when I sighed at yet another spawn wave.
I didn´t like the robots either not because they are that hard but because they are so booring to shoot. Why not more interesting mech warriors to add some human touch at least.
I feel as if the 2nd game is an actual game. The 1st was just an extremely fun game not focused on much difficulty. With the 2nd its much more challenging to where its very unfair. Like those shooting robots.. There so unfair and so frustrating. And when there are them theres usually close to 20