iHasCake
New Head-Fier
- Joined
- Dec 23, 2010
- Posts
- 33
- Likes
- 10
as a pc gamer 90% of the time (i have to play fighting games on consoles), i've been waiting for this thread
Yea finally some PC gaming love, I don't like consoles and haven't owned any since the days of Sega Mega drive and earlier a NES me and my bro got as xmas present when I was a small kid.
I'd like to bring up the discussion of speaker config setup. Do you use stereo or like me 5.1 with headphones? For me 5.1 works a whole lot better positioning wise and provides very good position in lots of games to me without using any extra fancy stuff like Dolby Headphone or CMSS-3D or whatever.
Noteworthy examples would be most Unreal Engine 3 based games, in Unreal Tournament 3 and BulletStorm for example it works wonderfully as well as Bethesda games, well Skyrim doesn't even sound properly in stereo mode for starters haha. I can easily tell directions, behind and in front and the positioning is also very smooth so it follows you more like on a 360 degree scale and doesn't suddenly jump from "center" to front right to rear right etc when turning around, it's a very smooth panning of the sound direction.
There's not many other chipsets worth mentioning, at least for gaming (at least that I can think of), aside from the last decade of Sound Blaster, and C-Media; VIA is too obscure anymore (honestly, when was the last time you had someone ask about an M-Audio Revolution or Chaintech AV710?); M-Audio aside (and the Delta boards are very long in the tooth, and very user un-friendly compared to Asus and Creative offerings). Would love to see a (well organized) list put together that elucidates all of the internal variations of Sound Blaster though; most people are convinced they've got a true Audigy or X-Fi and instead are looking at something...quite different. Might also want to talk about SRC (and why it isn't the boogey-man that most detractors make it out to be unless you've managed to track down a first-gen, pureblood Audigy 1).
Yea finally some PC gaming love, I don't like consoles and haven't owned any since the days of Sega Mega drive and earlier a NES me and my bro got as xmas present when I was a small kid.
I'd like to bring up the discussion of speaker config setup. Do you use stereo or like me 5.1 with headphones? For me 5.1 works a whole lot better positioning wise and provides very good position in lots of games to me without using any extra fancy stuff like Dolby Headphone or CMSS-3D or whatever.
Noteworthy examples would be most Unreal Engine 3 based games, in Unreal Tournament 3 and BulletStorm for example it works wonderfully as well as Bethesda games, well Skyrim doesn't even sound properly in stereo mode for starters haha. I can easily tell directions, behind and in front and the positioning is also very smooth so it follows you more like on a 360 degree scale and doesn't suddenly jump from "center" to front right to rear right etc when turning around, it's a very smooth panning of the sound direction.
Great guide, thanks.
Maybe a list or tiers of good audio games? It would be nice to know which games are accurate for positional audio, and of course which ones are more fun.
I set 5.1/7.1 in the Windows speaker setting at all times; I hear no audible difference from setting that to stereo. X-Fi control panel stays on Headphones, as usual, and I also hear no differences between that and one of the many speaker modes. For that matter, I don't hear any general audio differences between Game Mode and Audio Creation Mode.
I knew VIA made audio chipsets too, but couldn't think of any examples off the top of my head. There's also another chipset from the Win9x era that the Turtle Beach Santa Cruz and some other cards were based on, but again, too old.
I'd also bring up Creative's new Sound Core3D products (mostly Recon3D-branded), but I don't know very much about them at the moment, other than that word is that they're actually a downgrade from the existing X-Fi line in gaming performance. Not reassuring, but the only way to know for sure is hands-on experience and testing.
A complete list of Sound Blasters and their variants...hoo boy. Creative won't make that one easy. Even ignoring all the classic ISA cards that VOGONS regularly discusses (which has a working wavetable daughterboard header, which has a genuine Yamaha OPL3 for FM synth, which has the ASP/CSP, that sort of thing; Creative sure changes up the "same" card a lot), there's still a fair bit of variance in the X-Fi lineup alone.
Sample rate conversion...I know the older Live!/Audigy ones have DSPs that only work on 48 KHz audio. Not sure about the X-Fi or C-Media lineup, but one of the major improvements with the X-Fi DSP was the SRC engine itself, or so they say. It's probably not an issue with modern cards regardless, especially if you know how to set things up right and the card has ASIO support.
I'm PC-first when it comes to gaming because I like the flexibility it offers, though my small collection of retro consoles shows that I'm not against console gaming in general. However, Mad Lust Envy has that area well covered.
I set 5.1/7.1 in the Windows speaker setting at all times; I hear no audible difference from setting that to stereo. X-Fi control panel stays on Headphones, as usual, and I also hear no differences between that and one of the many speaker modes. For that matter, I don't hear any general audio differences between Game Mode and Audio Creation Mode.
For UT3, it's CMSS-3D Headphone without question; it uses OpenAL, after all. (Too bad a later UE3 version switched to XAudio2 by default, severely gimping CMSS-3D Headphone in the process. As a result, later UE3 games like Bulletstorm probably aren't using OpenAL.) But maybe I'll try it at some point, just for the sake of experimentation and knowledge.
In positioning terms, DirectSound3D and OpenAL are on top, though the rest depends on what your sound card can do with the 3D audio coordinates they provide.
That said, most games with software-mixed 7.1 at least provide a fairly good sense of surround, though Battlefield: Bad Company 2 needs to be called out on its lacking sense of directionality for anything (which never happens in the first four games that used DS3D or OAL). On the other hand, the sounds themselves certainly fall into the "fun" category, what with the bombastic blockbuster movie sound War Tapes provides and all...
I tried asking this in MLE's thread but got a few answers: With a Xonar DG running to a DAC/AMP combo can I still have surround in video games from dolby headphone? Does it depend on the amp?
I tried asking this in MLE's thread but got a few answers: With a Xonar DG running to a DAC/AMP combo can I still have surround in video games from dolby headphone? Does it depend on the amp?
Apparently the drivers don't let you output the Dolby Headphone processed audio over S/PDIF, only the analog out. Its all about the sound card and the drivers, not you DAC or amp.
Well put. While I do wish I could confirm/deny this myself, I simply don't have the disposable income to purchase all sorts of sound cards just to test things like this and go through the effort to sell them off afterward.
Very thorough post; I really appreciate it. I have to admit, my knowledge on the Audigy line is relatively slim, because I basically skipped from a Live! Value straight to the X-Fi Prelude; this really helps with getting my head around when SRC is a factor and when it isn't. (And I thought both Live! and Audigy 1 cards could run "straight" if all DSP effects were off, while Audigy 2/4 just added a few driver-side features...leave it to Creative to never keep things straightforward.)
Apparently the drivers don't let you you output the Dolby Headphone processed audio over S/PDIF, only the analog out. Its all about the sound card and the drivers, not you DAC or amp.
I see, obob said if it was through S/PDIF it would be good to go, so you are saying it depends on the sound card? In the end if I cannot get a definitive answer I will probably just buy the xonar dg to try it since it is so cheap. i haven't bought the whole setup yet (which will probably be a few weeks esp if I go Shiit and have to wait for backorders) but I will report back hopefully with some results if I do end up doing things that way.
Also when someone says S/PDIF, does that just mean any cable that lists itself S/PDIF?
I see, obob said if it was through S/PDIF it would be good to go, so you are saying it depends on the sound card? In the end if I cannot get a definitive answer I will probably just buy the xonar dg to try it since it is so cheap. i haven't bought the whole setup yet (which will probably be a few weeks esp if I go Shiit and have to wait for backorders) but I will report back hopefully with some results if I do end up doing things that way.
Also when someone says S/PDIF, does that just mean any cable that lists itself S/PDIF?