The Most Important Spec Sheet: The Human Ear
Jun 23, 2013 at 11:06 PM Post #76 of 95
Quote:
We're looking for a general threshold of audibility for non-linear distortion. Is there anything in there like that?

Doubt you'll get it.  There is really no such a threshold or audibility because of the wide variations in non-linear distortion and the resulting products.  The audibility threshold would have to be represented in at least a 3 axis graph, perhaps several.  You just can't spec that kind of thing with a single number like 2%, you need so many more qualifiers.  And that would apply just for the audibility of distortion using sine wave signals.  Once you throw in complex music as the stimulus, it gets even tougher.  
 
Jun 23, 2013 at 11:15 PM Post #77 of 95
Audibility for who, me or my dog bat?
 

 
Jun 24, 2013 at 12:21 AM Post #78 of 95
Quote:
Audibility for who, me or my dog bat?
 

How about audibility for a dog-faced bat?

 
Jun 24, 2013 at 11:54 AM Post #79 of 95
How about a range of best to worse case in the type of distorition usually found in modern amps and players? Broad strokes. Real world.
 
Jun 24, 2013 at 12:06 PM Post #80 of 95
We're looking for a general threshold of audibility for non-linear distortion.


I did a worst-case test once, and for me the threshold is about -70 dB. I mixed two sine waves, 100 Hz and 3 KHz, and once the 3 KHz component was more than 60 dB softer it was inaudible under all listening conditions. So I added 10 dB for safety or possibly better ears and decided -70 dB or 0.03 percent is a reasonable threshold. If the total distortion is 0.03 percent or lower, I doubt it will be audible to anyone under any circumstances at any volume, no matter the makeup of the specific distortion.

--Ethan
 
Jun 24, 2013 at 12:22 PM Post #81 of 95
The specs I've been including here are based on listening to music, which is what we all ultimately are doing. What figure do you think would be safe with audibility in music?

I suppose I could put a second set of specs alongside for audibility in test tones.
 
Jun 25, 2013 at 2:11 AM Post #82 of 95
Quote:
I did a worst-case test once, and for me the threshold is about -70 dB. I mixed two sine waves, 100 Hz and 3 KHz, and once the 3 KHz component was more than 60 dB softer it was inaudible under all listening conditions. So I added 10 dB for safety or possibly better ears and decided -70 dB or 0.03 percent is a reasonable threshold. If the total distortion is 0.03 percent or lower, I doubt it will be audible to anyone under any circumstances at any volume, no matter the makeup of the specific distortion.

--Ethan

That's an excellent setup for a worst case scenario (fundamental five octaves away from distortion product which falls in the middle of the range of greatest audibility) and its results are in congruence with some of the other tests which have reported detection of distortion components at around -50db. Still it's an exceedingly unlikely example, so much so that I question the need for the extra 10db safety or the inclusion of this data point in the first post. Especially when tests (like the Lee/Geddes study which can be found on a link from the previous page) show that with some program material even distortion products which are even less than 20db down may be inaudible. Maybe something like a '-20 to -40db typical, -40 to -60db synthetic worst case scenario' disclaimer would work.
 
Jun 25, 2013 at 9:01 AM Post #84 of 95
Still it's an exceedingly unlikely example, so much so that I question the need for the extra 10db safety or the inclusion of this data point in the first post.


Of course I agree. I make the point in my Audio Expert book that the top 20 to 30 dB is what matters the most.

I estimated conservatively to avoid someone in a forum being able to post an example that (barely) refutes my numbers. This kind of stuff comes up often when people claim to be able to hear jitter, or the benefits of dither. So I'll spot people that first 70 dB, but they have to provide hard proof for the last 26 dB. :D

--Ethan
 
Jun 25, 2013 at 1:58 PM Post #85 of 95
I think those types of people are just grabbing at straws to back up their incorrect theories. It's not fair to the vast majority of people who just want to know what matters to give them figures designed for people counting angels on the heads of pins.
 
Apr 12, 2018 at 6:44 PM Post #87 of 95
Bumping for update purposes
 
Apr 18, 2018 at 5:57 AM Post #88 of 95
Well, this site has some facts regarding dynamic range, pitch resolution, and amplification... http://hyperphysics.phyastr.gsu.edu/hbase/sound/earsens.html Dynamic range: 130db, and distortion threshold appears to be linked to pain threshold. I'm curious to see if anyone can come up with THD or noise floor numbers. People tend to go crazy after an hour in an anechoic chamber, so the ear must be used to having atleast 10-20db of ambient noise. I've also heard that people within anechoic chambers hear a humming noise which is often attributed to the sound of their nervous system. Perhaps that nervous system buzzing is equivalent to a noise floor?

People don't go crazy, thats an urban myth.
I can hear (sense) blood flow and muscle vibrations in a situation like that. I would say that it is around 10 to 20dB (totally guessing)
 

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