amb
Member of the Trade: AMB Laboratories
- Joined
- Apr 1, 2004
- Posts
- 4,933
- Likes
- 42
Quote:
You'll need to scale the voltages down (with resistor dividers) so it's within the Atmel chip's A/D input range of 0-5V. The negative rail voltages need to have their polarity inverted to a positive voltage (an inverting unity-gain opamp stage, powered by a dual-rail supply, would work for each of these). The "prototype pads" area of the LCDuino-1 board is ideal for mounting the opamps and extra parts.
There are several A/D input ports, marked _An in the schematic. Connect the "normalized" rail voltages to these ports and modify the firmware to read them and display the values on the LCD. The A/D ports have a resolution of 10 bits (1024).
Obviously, this is not a "plug and play" proposition, requiring some extra hardware and firmware hacking, but is entirely possible.
Originally Posted by Ynis Avalach /img/forum/go_quote.gif Secondly I wanted to ask if it could be done, and if how, to install a LCDuino into a chassis with a Sigma22 and messure like 4 rails of voltages and output them on a 16x2 or a 20x4 LCD. |
You'll need to scale the voltages down (with resistor dividers) so it's within the Atmel chip's A/D input range of 0-5V. The negative rail voltages need to have their polarity inverted to a positive voltage (an inverting unity-gain opamp stage, powered by a dual-rail supply, would work for each of these). The "prototype pads" area of the LCDuino-1 board is ideal for mounting the opamps and extra parts.
There are several A/D input ports, marked _An in the schematic. Connect the "normalized" rail voltages to these ports and modify the firmware to read them and display the values on the LCD. The A/D ports have a resolution of 10 bits (1024).
Obviously, this is not a "plug and play" proposition, requiring some extra hardware and firmware hacking, but is entirely possible.