markl
Hangin' with the monkeys.
Member of the Trade: Lawton Audio
- Joined
- Jun 22, 2001
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This has percolating in my mind for a little while, and I'm wondering if it's possible that some of us are mixing up two separate concepts when we describe the sound we hear of any given component/headphone or even describe the sound we perceive of an individual recording.
We all know what treble is, it's the high-frequency sounds typified by cymbals, high notes on a piano, the triangle, high-pitched horns/trumpets, etc. But there's another phenomenon, and I don't know the exact technical term for it, so I'm going to call it "leading-edge transient response". By that I mean, the "sound" of the very first part of any piece of musical information, any musical event, that reaches your ears. I think I see these two concepts getting mixed up from time to time. I thought it might make for an interesting discussion...
Some components are very fast, aggressive, have a very hard "attack", a sound that leaps out at you in a very springy accelerated way. Furthermore, this leading-edge transient, in addition to it's perceived velocity, can have another characteristic, a "texture" if you will. It can be a little frayed at the edges, have some "bite" and "zing" to it, maybe be a little jagged and hard edged. OTOH, it can also be soft, smooth, and rounded, yet still be aggressive, fast and "forward". It can have a thin leading edge that builds gradually until the whole event is fully heard, or it can have a steep and exaggerated almost brick-wall-like front end that wallops the ear all at once.
The leading-edge transients occur throughout the frequency spectrum and can be caused by any musical event from a tight snap on a snare drum, to a hard blow on a trumpet, to the pluck of an acoutic guitar, even the pluck of a string on a bass guitar. All these musical events have a sort of "shape" to them, and IMO, just as with any other characteristic of sound reproduction, can be presented by any given component in any number of ways as described above.
Because these leading edge transients are so noticeable to us, I think they can get mixed up with what some people refer to as "treble response" of some components, because they can share a similar psycho-acoustic effect on the ear, we react subconsciously in a similar manner to components that are "too bright" as we do to components with an unpleasant "leading-edge transient response". We may flinch, squint our eyes, reach for the volume knob to turn it down, etc., or it may be at a level where it's just a subtle unconscious reslessness and irritation or "fatigue".
I think that with some particularly "forward" sounding pieces of gear, this added attack with its extra speed and velocity, combined with the particular characteristic of that leading edge transient (jagged, sharp, hard) can be interpreted by some people as "treble" response, as in "wow, is that headphone colored with an exaggerated treble". When in reality, they aren't reacting to its actual treble response but the nature of its "attack" and the characteristics of its texture, information that is coming at the ear from all areas of the frequency response, not just treble.
I'm not sure if I've captured exactly what I'm trying to convey, but if anyone can make anything of that and wants to elaborate or pontificate, feel free.
We all know what treble is, it's the high-frequency sounds typified by cymbals, high notes on a piano, the triangle, high-pitched horns/trumpets, etc. But there's another phenomenon, and I don't know the exact technical term for it, so I'm going to call it "leading-edge transient response". By that I mean, the "sound" of the very first part of any piece of musical information, any musical event, that reaches your ears. I think I see these two concepts getting mixed up from time to time. I thought it might make for an interesting discussion...
Some components are very fast, aggressive, have a very hard "attack", a sound that leaps out at you in a very springy accelerated way. Furthermore, this leading-edge transient, in addition to it's perceived velocity, can have another characteristic, a "texture" if you will. It can be a little frayed at the edges, have some "bite" and "zing" to it, maybe be a little jagged and hard edged. OTOH, it can also be soft, smooth, and rounded, yet still be aggressive, fast and "forward". It can have a thin leading edge that builds gradually until the whole event is fully heard, or it can have a steep and exaggerated almost brick-wall-like front end that wallops the ear all at once.
The leading-edge transients occur throughout the frequency spectrum and can be caused by any musical event from a tight snap on a snare drum, to a hard blow on a trumpet, to the pluck of an acoutic guitar, even the pluck of a string on a bass guitar. All these musical events have a sort of "shape" to them, and IMO, just as with any other characteristic of sound reproduction, can be presented by any given component in any number of ways as described above.
Because these leading edge transients are so noticeable to us, I think they can get mixed up with what some people refer to as "treble response" of some components, because they can share a similar psycho-acoustic effect on the ear, we react subconsciously in a similar manner to components that are "too bright" as we do to components with an unpleasant "leading-edge transient response". We may flinch, squint our eyes, reach for the volume knob to turn it down, etc., or it may be at a level where it's just a subtle unconscious reslessness and irritation or "fatigue".
I think that with some particularly "forward" sounding pieces of gear, this added attack with its extra speed and velocity, combined with the particular characteristic of that leading edge transient (jagged, sharp, hard) can be interpreted by some people as "treble" response, as in "wow, is that headphone colored with an exaggerated treble". When in reality, they aren't reacting to its actual treble response but the nature of its "attack" and the characteristics of its texture, information that is coming at the ear from all areas of the frequency response, not just treble.
I'm not sure if I've captured exactly what I'm trying to convey, but if anyone can make anything of that and wants to elaborate or pontificate, feel free.
