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Originally Posted by RedLeader /img/forum/go_quote.gif
Ikaruga much? I build my own sticks and personally I grew up on iL, so that's what I use. I keep telling myself I'll make a seimetsu, but I think 3 sticks is probably too much.... right?
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If you DIY your sticks, there is no such thing as too much. Woody cabinet those beasts and sell them!!!
As for Ikaruga, I haven't really dedicated any playtime to it since the Dreamcast, but I'm always up for 2-player action. I tend toward the less cerebral shooters (Gradius V produced the worst case of Nintendo claw on record), but I have a real soft spot for the polarity system. There was a time that I could "perfect" the first three stages.
Back to SSF, the online modes are not comprehensive enough for a lot of people - the fact that there are no longer 1-on-1 player matches via Arcade fight requests irks a LOT of people. BUT... endless and team battle modes are little slices of true glory. Closest online experience to IRL arcade battles to date, as far as I'm concerned. Of course, this coincided with my headset breaking, but that's beyond the point.
Started working with Ibuki this weekend and she is a riot to play. Her two hit jump-ins and meaty standing target combos, plus insta-mixups, quasi-command throws and vortex headgames make her really dangerous against a sloppy player. I can't believe how many people are playing her as a turtle. She's all about onslaught! Several options for starting combos at a distance make her otherwise short pokes much more usable and surprising. Hit stun on her Kunai is insane.
Anyway, I'm gushing. I love you for this, Capcom.
[EDIT] As for custom button configs, they do save for a given gamer profile. Provided your friends are logging in as their own profile, it should prove a decent shortcut to their preferred layout. Of course, real men wiggle sticks.