Omega
500+ Head-Fier
- Joined
- Apr 14, 2004
- Posts
- 520
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- 13
The Force Unleashed got panned because it failed to deliver on the promise of a no-holds-barred force battle game. It wasn't a BAD game, but expectations were high, and it failed to meet them.
I played it (in entirety) on the Wii and (for a level) on the PS3, expecting at least SOME lightsaber play. But in reality, the Wiimote might as well be a button where "shake" = swinging saber and "not shaking" = still saber. Graphics on the Wii were poor, and all the marketed physics effects totally absent. The PS3 got the graphics and the physics, but no saber-prop action. No matter the platform, playing it felt like a compromise. Thus the mediocre reviews.
I'm still waiting for a good sword-style dueling game with a Wiimote-style input device.
I played it (in entirety) on the Wii and (for a level) on the PS3, expecting at least SOME lightsaber play. But in reality, the Wiimote might as well be a button where "shake" = swinging saber and "not shaking" = still saber. Graphics on the Wii were poor, and all the marketed physics effects totally absent. The PS3 got the graphics and the physics, but no saber-prop action. No matter the platform, playing it felt like a compromise. Thus the mediocre reviews.
I'm still waiting for a good sword-style dueling game with a Wiimote-style input device.