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Originally Posted by sonicm
What exactly does an amp do?
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An amp is supposed to take a low-power ("line level") signal and increase the signal to be powerful enough to drive the speakers (in headphones or otherwise). In theory, amplifiers are completely transparent; the question is whether they are powerful enough for your needs. For instance, driving a headphone will require less power than driving home speakers, which will require less power than a rock concert's cabs. Too little power will sound bad and may well harm both the amp and the speaker.
Some people believe that the quality of modern amplifier designs, though diverse, meet this transparency theory: any two well-designed, sufficiently powerful amps will sound identical at matched levels. The guiding questions then are (1) how much power is needed, (2) ease of use, and (3) quality of construction. I'm in this camp, as there is objective evidence in its support and none to the contrary; this makes it easy to purchase amplification equipment, but makes irrelevant many of the otherwise interesting discussions here.
Some people believe that modern amplifier designs are not yet sufficient to be transparent, and that different amps change the signal enough to produce audibly different outputs. Much discussion ensues.
Every portable music player comes with an internal headphone amplifier. Some headphones require more power than these amps can provide; another amplifier is then required. "Headphone amp" usually refers to such an additional device, which usually also have volume controls although this is not technically necessary to be an amp.
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Originally Posted by vilg /img/forum/go_quote.gif
When going through your shuffles amplifier, which is total garbage just like the internal amplifier of any portable mp3-player...
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Woah there. Take a look at Bill Machrone's
Quantifying Digital Audio Player Performance. Several years ago, this PC Magazine columnist bench-tested portable MP3 players. "This is the iPod Shuffle. The square wave is just about perfect--the overshoot might be heard as a small amount of harmonic distortion, but is immaterial. ... With earbuds, the iPod Shuffle's signal looks darn near identical to the no-load signal. I checked and rechecked this result because I couldn't believe my eyes. The iPod Shuffle sounds great, with a solid low end, and no need for bass boost."
I don't know about the second generation of Shuffles, but the first Shuffle has, as far as I know, the best internal amp of all iPods. I'd take a 1G Shuffle -> amp -> headphone over any other iPod -> amp -> headphone anyday, if the question were one of sound quality. Still, you are right to be reluctant to amplify an already-amplified signal, if only to avoid bulk and waste; the separate amp is only required if the built-in amp is insufficient to drive the headphones used; the worst-case scenario is that the second amp will amplify not only the signal but the noise of the first amp.
Quote:
Originally Posted by sonicm
Now I have a sr-225 and have heard many times that it's a lot better with an amp. Does this mean that whether its 'lineout>*amp*' or 'shuffle headphone out>*amp*', it'd have the same effect on the sound and would make it sound better for my grados?
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Grados are known for having low electrical resistance, which requires more current from the amplifier to drive. (The SR-225 drivers are nominally 32-ohms; my headphones are 100-ohms.) It is quite believable to me that the higher-end models, in which I include the 225, may require enough power to warrant an amp. If your Shuffle is insufficiently powerful to drive your SR-225's--which is likely the case, particularly if you listen at loud levels--then an additional amp will produce better sound and avoid damaging the 225's.