PS2: MGS2:SOL, Splinter Cell or MGS2:Substance?

Apr 5, 2003 at 11:24 PM Post #16 of 16
Quote:

Originally posted by SumB
Splinter Cell is the darling of the ignorant press. Sam Fisher moves with the agility of someone with a broom handle up their butt, and the controls are quite unresponsive. A blind man would have better marksmanship than this clown. The plot is badly contrived and the cut-scenes are cheesy, poorly written and staged affairs that give little incentive to continue the pain of the trial-and-error structured gameplay. AI and level design is just horrific. I haven't seen such cramped, sparse, and blocky levels populated with this many sprites since generations past. You get a paltry 10 levels and zero replay value - no secrets to unlock or
discover, no alternate endings, no randomness of enemy placement or objectives - just unadulterated diddly squat.

To sum up, try Thief, Thief II, Hitman, Hitman 2, or even Deus Ex for geat stealth action, and if a cinematic story-driven experience with high production values and a good, but very short gameplay portion sounds acceptable, MGS2 is your game. Splinter Cell is no gem.


Finally someone who agrees with me. It's bad enough controlling halo with the xbox's horrible controller, why would you want to add realistic gun accuracy after that?
 

Users who are viewing this thread

Back
Top