To the Head-Fi'ers who own a copy of Pokémon XY.
Let us this discuss!
(If any of you's exist that is, haha)
Let us this discuss!
(If any of you's exist that is, haha)
For those who're into the competitive scene, how are the battle mechanics playing out like? Thoughts, etc? I've stopped following the old Smogon speculation thread, so I'm wondering about how the metagame's turning out to be.
Xerneas is so versatile, looks like it can hit fast. I usually test waters and ladder with speculated-Ubers because things there usually don't get too shaken up, it's not like they find Blaziken every gen, then move on to when UU and other tiers get established properly. But I really do want to make a team based on him based sheerly on aesthetics, seems they're sticking with the speed racing tendencies?
In terms of the actual game, I doubt I'd be doing a speed run, seems like there's too many things to customize. In-game tier list looks intriguing. Looks unbalanced as heck, but intriguing.
Last gen I jumped right in with a pre-order of the Japanese version of B&W (both), this gen I'm thinking of taking it slow, waiting until some common ground is established, until I set out to do a playthrough. The fact that I'm not really in the market for a 3DS also contributes to this. Not expecting an emulator soon, if ever. There's also the fact that I have a tradition of marathoning the whole game, extras and all, with no sleep, no rest, just straight playthough, and I can't really find the time to do that anymore. I think I took half a week off from work because of B&W2, which tied in together with an extra long holiday, making for the best marathon ever. It just wouldn't feel right if I did it bit by bit.
One big problem is that the art for the generic new entries (that is, apart from any Uber/Megas) has taken a nosedive for me, looks as CAP/DIY as heck, I'm sure people have heard more than enough on this. Actually, the flatness reminds me of an infamous hack mod, Quartz. The focus on the Gen I and a lot of the old art is very nice though, just more polish every gen, no complaints.
Seems like the capture rate on the mascots are so high, that master balls usage has increased? That's glorious.
Some really trite ponderings, but it's all I can go with right now, since still waiting for Showdown to get its act together so that I can cobble a team without borkups, we can talk about playing the actual game later.
Ah, by battle mechanics, meant more towards something like this (guess I answered myself there, I should really log on to Smogon more).
Only Ubers and UU, unfortunately.
Time will tell if the power creep affects that...stranger things have happened.
EV training was never as bad as people complained, good to hear it's gotten faster though. I hear RNG abuse was surmounted for the most part, and we have to use some Safari/park thingy?