Telynau
New Head-Fier
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- Dec 12, 2006
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I play music using an Apple MacBook (Intel Core 2 Duo Processor) with 2 gigs of memory, Wavelength Audio Cosecant Version 2.0 USB Tube DAC and a 250 gig LaCie hard drive (I don't use the MacBook hard drive for music). I rip my CD's onto the hard drive using Apple Lossless Compression (ALC) and a high end Plextor drive. I don't use the Apple for anything else other than playing music.
As I understand it, this setup allows me to read my CD's onto the hard drive in a "read until right" mode -- i.e., my Plextor drive reads the information on each CD as slowly as it needs to and as many times as it needs to in order to make a "perfect," error corrected copy of the CD on the LaCie hard drive. This is supposed to be a fundamentally different process than playing a CD on a CD player, where the player has to do error correction in real time (literally on the fly, as the read head flies over the CD) and where the error correction algorithms in the player (really the drive electronics) typically end up at least partially screwing up the music by adding information (subsequently processed by the DAC) which isn't right.
When I play a song on my rig, the iTunes player in my MacBook accesses the song on the LaCie hard drive and transmits it via the USB port to the Cosecant (with the USB controller and the Cosecant doing their own handshake and error correction). During playback, therefore, the song is subject to corruption by (among other things) uncorrected hard disk read errors.
All this is a long lead up to my question, which is whether performance can be further improved by playing songs out of the MacBook's 2 gig main memory rather than off the hard drive. This appears to be what the Rega Apollo and a few other players now do -- read the CD (Apollo) or hard drive (CD server) data into memory, do whatever error correction is necessary and then play the song out of memory.
Can this be done with the Apple or with a PC? I read somewhere that there is a setting in Foobar that will cause the PC to play the song out of memory rather than the hard disk. Is this so? Is there anything comparable for iTunes and/or Apple?
I am a music lover rather than a techie, so I am not stating any of the above as fact -- it is just my understanding and I state it only in order to pose my question. I welcome corrections.
It just seems to me that it would be better if music could be loaded into solid state memory from the hard drive, error corrected and then played out of memory rather than played directly out of a complicated electro-mechanical device such as a disk drive. I would also think that 2 gigs of memory would be plenty for this purpose -- certainly if nothing else was running on the Apple or the PC.
Regards, James
As I understand it, this setup allows me to read my CD's onto the hard drive in a "read until right" mode -- i.e., my Plextor drive reads the information on each CD as slowly as it needs to and as many times as it needs to in order to make a "perfect," error corrected copy of the CD on the LaCie hard drive. This is supposed to be a fundamentally different process than playing a CD on a CD player, where the player has to do error correction in real time (literally on the fly, as the read head flies over the CD) and where the error correction algorithms in the player (really the drive electronics) typically end up at least partially screwing up the music by adding information (subsequently processed by the DAC) which isn't right.
When I play a song on my rig, the iTunes player in my MacBook accesses the song on the LaCie hard drive and transmits it via the USB port to the Cosecant (with the USB controller and the Cosecant doing their own handshake and error correction). During playback, therefore, the song is subject to corruption by (among other things) uncorrected hard disk read errors.
All this is a long lead up to my question, which is whether performance can be further improved by playing songs out of the MacBook's 2 gig main memory rather than off the hard drive. This appears to be what the Rega Apollo and a few other players now do -- read the CD (Apollo) or hard drive (CD server) data into memory, do whatever error correction is necessary and then play the song out of memory.
Can this be done with the Apple or with a PC? I read somewhere that there is a setting in Foobar that will cause the PC to play the song out of memory rather than the hard disk. Is this so? Is there anything comparable for iTunes and/or Apple?
I am a music lover rather than a techie, so I am not stating any of the above as fact -- it is just my understanding and I state it only in order to pose my question. I welcome corrections.
It just seems to me that it would be better if music could be loaded into solid state memory from the hard drive, error corrected and then played out of memory rather than played directly out of a complicated electro-mechanical device such as a disk drive. I would also think that 2 gigs of memory would be plenty for this purpose -- certainly if nothing else was running on the Apple or the PC.
Regards, James