enormo
New Head-Fier
- Joined
- Feb 28, 2012
- Posts
- 17
- Likes
- 11
I'm having a lot of trouble trying to figure out how to get Crossfeed and similar effects applied to my Google Play and other streams. I've look through threads but it's not only hard to find the current state of the art but it's also hard to build a mental model of how all the pieces fit together. Even sites that distribute the actual software don't really start with, "Hey, this is what our software does, and this is how it does it."
I think some sort of sticky primer would be good for the Computer Audio forum. I'm definitely not the ideal person to do it but as of right now, I may be the only person. I'm sure some of this is wrong but...
VST(Virtual Studio Technology) - A common standard used by applications/software to deal with audio signal processing.
VST enabled applications - Computer programs that leverage the VST standard and can typically accept VST plug-ins. E.g. Foobar - an audio organizer, converter, and player.
VST Plug-ins - Software modules that can be downloaded and "plugged into" applications that implement VST. The modules can provide prepackaged ways to manipulate sound. E.g. A crossfeed headphone plug-in (simulating a stereo speaker effect). For the plug-in effect to be heard, the audio must be playing through an open application with the plug-in installed.
DSP (Digital Signal Processor) - Converts a digital audio signal to an analog audio signal to be heard on headphones or speakers. Computers have dedicated hardware DSP chips. Software can also process digital signals. That software can be VST compatible or not and might apply the effect through a plug-in. The software might also act as a player, music library manager, format converter etc.
Audio Drivers - The software component of hardware DSPs and other computer audio hardware that tells the hardware how to behave and deliver an incoming signal to your speakers/headphones.
Audio Effect (e.g. Crossfeed) Scenarios On A Computer
1.) You have a stand alone player (e.g. Foobar) on your computer that can apply an effect. The audio must be played through that player for the effect to be heard. That player might have the effect baked into the software, meaning you don't need to download and install a separate plugin. Otherwise, your application will need to be VST compatible and you will need to find and install a compatible VST plug-in into that particular application to achieve it.
What are some resources and options out there now? How do they work?
2.) You are streaming music from a player that isn't a discreet stand alone player. E.g. Streaming music online through Google Play via a HTML browser. To implement an audio effect, you would need a plug-in for that specific browser. This plug-in is likely not a VST plug-in but rather a proprietary plug-in just for that browser. These sort of plug-ins are likely few and far between compared to VST plugins.
What are some resources and options out there now? How do they work?
3.) You alter your computer's audio driver configuration to pipe ALL audio signals through a DSP. If that DSP is software, that application will need to be open (or running in the background.)
What are some resources and options out there now? How do they work?
I think some sort of sticky primer would be good for the Computer Audio forum. I'm definitely not the ideal person to do it but as of right now, I may be the only person. I'm sure some of this is wrong but...
VST(Virtual Studio Technology) - A common standard used by applications/software to deal with audio signal processing.
VST enabled applications - Computer programs that leverage the VST standard and can typically accept VST plug-ins. E.g. Foobar - an audio organizer, converter, and player.
VST Plug-ins - Software modules that can be downloaded and "plugged into" applications that implement VST. The modules can provide prepackaged ways to manipulate sound. E.g. A crossfeed headphone plug-in (simulating a stereo speaker effect). For the plug-in effect to be heard, the audio must be playing through an open application with the plug-in installed.
DSP (Digital Signal Processor) - Converts a digital audio signal to an analog audio signal to be heard on headphones or speakers. Computers have dedicated hardware DSP chips. Software can also process digital signals. That software can be VST compatible or not and might apply the effect through a plug-in. The software might also act as a player, music library manager, format converter etc.
Audio Drivers - The software component of hardware DSPs and other computer audio hardware that tells the hardware how to behave and deliver an incoming signal to your speakers/headphones.
Audio Effect (e.g. Crossfeed) Scenarios On A Computer
1.) You have a stand alone player (e.g. Foobar) on your computer that can apply an effect. The audio must be played through that player for the effect to be heard. That player might have the effect baked into the software, meaning you don't need to download and install a separate plugin. Otherwise, your application will need to be VST compatible and you will need to find and install a compatible VST plug-in into that particular application to achieve it.
What are some resources and options out there now? How do they work?
2.) You are streaming music from a player that isn't a discreet stand alone player. E.g. Streaming music online through Google Play via a HTML browser. To implement an audio effect, you would need a plug-in for that specific browser. This plug-in is likely not a VST plug-in but rather a proprietary plug-in just for that browser. These sort of plug-ins are likely few and far between compared to VST plugins.
What are some resources and options out there now? How do they work?
3.) You alter your computer's audio driver configuration to pipe ALL audio signals through a DSP. If that DSP is software, that application will need to be open (or running in the background.)
What are some resources and options out there now? How do they work?