71 dB
Headphoneus Supremus
This is less true nowadays as people listen to headphones more than in the past and technology allows control of spatiality compared to the 20th century.Sound mixers generally sculpt the soundstage using speakers, not headphones.
Depends on what was intended. Speaker-like soundstage is near-impossible, but miniature headphone soundstage is achievable. The challenge is to have the same mix work for both speakers and headphones. Binaural recordings work the best on headphones (soundstage-wise), but don't work well for speakers.So with headphones, you are never going to get the intended stage presentation.
You are contradicting yourself here. How can headphones sound open or close, if they all present sound along a straight line through the middle of the head. If that is "closed sound", how can you have "open sound?" In reality, headphones have differences in how capable they are in creating miniature headphone soundstage and this makes them appear to have "closed" or "open" sound. Structurally open headphones leak sound more than closed headphones creating a situation were at high frequencies almost natural amount of ILD happens at more or less natural ITD helping spatial hearing making the sound feel more "open."Headphones can sound open or closed, depending on their design and by means of signal procesding, but that isn’t the same as soundstage. Soundstage is about precise placement of sound objects in physical dimensional space (the room), and headphones present them along a straight line through the middle of the head. Openess can make for a wider sense of air around the sound, but the sound objects are still placed along the line between the ears.
In cases were the spatiality in the recording is very simple such as amplitude panned sounds, the perception of a soundstage relies almost completely on having room acoustics with speakers and such recordings tend to give "between the ears" spatiality on headphones, but when the spatiality of the recording is more sophisticated (say modern pop music employing bells and whistles such as binaural panning + high quality delay/reverb effects), spatial hearing starts to interpret the sound being located outside the listeners head. There seems to some differences in how people hear these things, but I would say, if recordings with high quality spatiality only appear to be located inside your head only, your brain is "stubborn" and unable to interpret the sounds correctly (no sound can be inside head!)