saddleup
100+ Head-Fier
- Joined
- Oct 2, 2015
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I've had a ton of experience with electronic audio equipment over the years. I worked for years selling HT products so I have an understanding of discrete surround sound and the associated hardware.
I'm new to PC gaming and am somewhat confused by multi channel audio and how it's implemented in a PC game.
My PC is hooked up to my HT receiver via HDMI. I have all of the channels active when I play a game but what is it I'm listening to? My understanding is that unlike a movie a modern PC video game is not actually encoded with surround information. My video card's audio drivers are simply distributing the information to 5 separate channels. Is this a correct assumption?
And how is this different than how it used to be? I read comments from people that wish some of the sound technology of the past was still being used today. Has it changed because of the way modern operating systems are implemented?
I'm new to PC gaming and am somewhat confused by multi channel audio and how it's implemented in a PC game.
My PC is hooked up to my HT receiver via HDMI. I have all of the channels active when I play a game but what is it I'm listening to? My understanding is that unlike a movie a modern PC video game is not actually encoded with surround information. My video card's audio drivers are simply distributing the information to 5 separate channels. Is this a correct assumption?
And how is this different than how it used to be? I read comments from people that wish some of the sound technology of the past was still being used today. Has it changed because of the way modern operating systems are implemented?