Tachikoma
Headphoneus Supremus
- Joined
- Jul 19, 2005
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Quote:
Yep, directional audio is pretty abysmal in every single FPS I've ever played , but I don't think its worse than not hearing anything at all, at least you know when you're being sneaked up on. So much development goes into making games look good, but we get just about nothing in the audio department. When someone releases a game with true binaural/holophonic audio... I'mma jizz my pants.
Originally Posted by Kilane /img/forum/go_quote.gif It is. It's one of the most discouraging things. All in all the foley effects are pretty good, but the directional audio and mastering volume is abysmal. I don't know whether to fault the engine or just poor support for CMSS 3d, but any sound coming from above/below you is not only not useful, it's worse than not hearing anything at all. |
Yep, directional audio is pretty abysmal in every single FPS I've ever played , but I don't think its worse than not hearing anything at all, at least you know when you're being sneaked up on. So much development goes into making games look good, but we get just about nothing in the audio department. When someone releases a game with true binaural/holophonic audio... I'mma jizz my pants.