fil
New Head-Fier
- Joined
- Aug 14, 2002
- Posts
- 17
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Quote:
But where it realy shines is the analog gain control. He just turned this phone into a beast of a DAP. It can drive just about anything crystal clear and can compete with some of the best DAPs out there. I don't know where your iPhone stands on that regard
One of my coworkers have an iphone 4. I should borrow it and do a comparison for sports.
I rarely post on head-fi, but I would like to add my 2c to this discussions.
I have owned all iPhone models except the 4S. I've used each for about a year (mostly unamped) to listen to music - about 4 hours per weekday on average. I tend to use relatively good headphones, ie. the Sennheiser IE-8i , the HD 650 and the HD 800 (ok, the last one probably does not fall in the 'relatively good' category
About a month ago, after reading about the Galaxy S and its sonic performance with Supercurio's Voodoo Sound patch, I decided to give that phone a go.
I was very surprised with the results, especially when used with Neutron Player for Android. The sound was _much_ better compared to the iPhone 4, more detail, dynamics and better imaging. I gave the iPhone 4 away and now my phone is the Galaxy S.
I keep reading people's posts declaring 'the iPhone/iPod Touch is the best sounding mobile phone there is'. I've found out the hard way that, to my ears at least, this is definitely not the case.
I know that, on paper, the Galaxy's audio specs might not be that impressive. I would recommend to people, though, that they give the phone a go and that they trust their ears. The phone doesn't sound that good without the Voodoo modification + Neutron Player but its a whole different story with these two components.
Now if only I had Samsung's email address; I would really like to let them know about the appalling sound quality of the Galaxy S II and the Galaxy Note..