"First and foremost, music's subjective," Luke says. "What's a hit to you is garbage to somebody else."
"We just look at it differently, we think it's okay to have a point of view,"
Yup. Here's a great example of the old "everything is subjective" line used as an excuse to peddle crap. And here I was thinking that, when I was rabbiting on about this for years now, I may have been wrong all along.
Thank you, Mr. Luke Wood, for proving me right. Now I feel much better about myself, and will feel even more justified in bemoaning the state of the industry and making tons of nonsensical posts that nobody will ever read. So, let me get on with just that:
We need more standards in headphone audio. The old "if you like it, it's good" line has to stop. People like lots of crap. They're wrong. And the social acceptance of that has real consequences in the industry. Consequences for the worse, and here's proof.
Of course this is not a call to gravitate to the other extreme, to sum up sound in a few measurements and ignore all the complexities and actual realities of designing audio gear. Rather, we should support people that are actively moving the industry in the direction we want to see. Support Tyll, support Purrin, support the people that are trying - really trying - to establish some standards and make a difference for the better. Of course, at this point, I would also say "support the companies that make the products you want to see succeed" but hey, that would make me a shill, wouldn't it?
Well, I'm off to buy some more electrostatics.