Audeze brings Head Tracking to Maxwell in the Dolby Atmos Renderer
Oct 25, 2023 at 9:15 AM Thread Starter Post #1 of 2
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We're excited to announce a new collaboration with Dolby bringing head tracking to Maxwell in the Dolby Atmos Renderer for professional mixing and mastering! This advancement will speed up your spatial audio work by making a full binaural preview of your mix with head tracking available directly in the renderer..

Maxwell is 2023's most-awarded gaming headset, packing a powerful feature set ranging from 90mm planar drivers with dual onboard amplifiers, to cutting-edge low-lantency, high-resolution wireless audio, and A.I. noise-filtering microphones.

At this time, Maxwell's head tracking feature is ONLY supported in the Dolby Atmos Renderer, not in any consumer Atmos applications.

If you are in New York City from Oct. 25-27, please visit our booth at the AES Convention at the Javits Center, to demo this technology and learn more.

This is the first integration utilizing Maxwell's built-in head tracking hardware, and we invite you to join our open beta program for this technology.
 
Audeze Stay updated on Audeze at their sponsor profile on Head-Fi.
 
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Oct 25, 2023 at 12:57 PM Post #2 of 2
This is super interesting. First of all, who knew the Audeze Maxwell had head tracking capabilities? And, also, as more and more content and production moves to immersive audio, might this make the Maxwell a new studio staple going forward, like the MDR-7506, HD 650, ATH-M50, DT 770, K240, etc. have been?

Kudos, @Audeze! I can't wait to play with this.
 
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