[AK]Zip
Member of the Trade: APureSound
- Joined
- Jan 6, 2005
- Posts
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- 13
I have a 2405FPW and 2005FPW and both are great for gaming.
-Alex-
-Alex-
Originally Posted by RedLeader That makes no sense, after 30fps the human eye cannot detect the difference. Perhaps you're noticing that in intense action your pc now slows down because of the increased resolution. |
Originally Posted by euclid im looking into a 42" ED or 50" HD plasma TV which will double as my primary PC gaming monitor. i will have to sit back about 7-8' |
Originally Posted by marvin I wouldn't recommend a plasma TV as a PC monitor. Most HD plasma TVs in that size range run a native resolution of 1024x768 (4:3) or 1024x1024 (1:1 format) stretched out to fit a 16:9 screen. Your PC will not be able to adapt and everything will be stretched. My friend tried that route and had a bitch of a time trying to get things to work out before returning his plasma for an LCD. I use my Westinghouse LVM-42w2 (42" LCD, 1920*1080 resolution) as my monitor and it works great. Seating position is ~5-6' away for computer work. |
Originally Posted by Mercuttio My eyes can certainly detect frame rates above 30 fps. I switched from a CRT to an Apple 23" Cinema Display a while ago. I swapped for graphics purposes (mostly) but it does gaming VERY well with no blur. In particular, I've seen no other monitor that does color like the Apple does color. |
Originally Posted by rx7_fan Dell and Apple uses the same monitor from Philips, so they basically share the same (internal parts/ performance) characteristics. |
Originally Posted by rx7_fan Dell and Apple uses the same monitor from Philips, so they basically share the same (internal parts/ performance) characteristics. |
Originally Posted by rx7_fan I use dell 24" widescreen, it's gives a lot of workspace and hardly takes up any room on your desk at all. (see below). I played quake 4 and HL:2 & CS:Source and I didn't experience any lagging. |
Originally Posted by Fitz I have a Samsung 940B and it's served me fine for FPS gaming (CS1.6, CS:S, Far Cry, HL2, Q4). It took a little bit of getting used to after using a CRT for so long, but I have no problems at all with it. The extra sharpness actually helps greatly in games like CS1.6 where at long distances an enemy's head is only a few pixels, but they're much easier to visually lock onto with the LCD. I can see ghosting if I make a high contrast object move across the screen (e.g. strafing while watching a light object on a dark background), but in general gameplay I don't notice any. |
Originally Posted by rx7_fan Dell and Apple uses the same monitor from Philips, so they basically share the same (internal parts/ performance) characteristics. |