A set of real life sounds to equalize to
Dec 2, 2011 at 1:10 AM Thread Starter Post #1 of 1

k00zk0

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Besides removing spikes in response, the general shape of the response of headphones is definitely not like real life sound, or a speaker system.
 
Pink noise, noise corrected with the various equal-loudness curves... when users try to copy their response the sound is way unnatural and they always seem to revert to no correction or something prepared subjectively.
 
There must exist a recording of, say, several guitar notes played and recorded/edited to make each note sound the same volume, judged by a group of mastering pros or broadly disciplined musicians. Various drums, or a more uniform plain instrument with a wide range like a flute or sax and variously sized mutations of them. Has anyone produced such a recording, or a guideline for picking specific sounds out of an existing album, which are at the same level, objectively judged to be uniform on a really good system? Only real sounds would seem to make sense to EQ to, versus synthetic sounds like generated noise.
 
I hear that Pink Floyd - Dark Side of the Moon is the standard for system adjusting, but this would seem to only work when you have heard it a million times on a reference system and know the target you're listing for. I bet somewhere one has listed exactly what you need to compare, such as at 12:34 the ___ instrument note should sound the same loudness as the ___ at 14:56... etc.
 

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