Good question.
I think I've mentioned that some of the most interesting stuff happens at tubecad.com (John Broskie) and at diyaudio.com (a variety of sources). But note the terminology: "interesting." Interesting ideas are sometimes worth pursuing, often not. I don't spend any huge amount of time chasing interesting ideas around online, but I do stop in and see what John and the guys at diyaudio.com are up to from time to time. What I do try to avoid is single-path, one-right-way, "my way or the highway" types who will tell you they have all of audio figured out (and usually codified in their own pet solution.) I think that's the apex of hubris. I wouldn't pretend to know everything, nor try to convince you there's only one right way to do something.
Nor do I want to spend any time chasing/studying/analyzing/worrying about what's out there, because I've seen this over and over on the agency side (a different type of creative endeavor.) Some of the creative staff at the agency immediately started looking at all the awards books as soon as they were given a new project, so they could "get an idea what was out there," and "be in touch with the zeitgeist." These were usually our crappier creatives, and usually didn't last very long at the agency.
Same way when our creative director would say, "Maybe something like this," without waiting to see what the staff came up with. The "Maybe something like this" design became a huge sucking creative vortex that ensured that every idea was EXACTLY "like this." Even when the "maybe something like this" wasn't all that great to begin with. Our creative director learned not to do this, which usually resulted in much better overall work.
So, in short, nope, I don't really pay much attention to what "name" designers are doing. There's lots of good stuff out there. It's my job, though, to ensure that there's at least some good stuff in here (at Schiit). So I'll stick to that.