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I'll replace my mixamp once something affordable can do Dolby Headphone-like processing and DTS. The only thing I've personally heard so far that does that is the damn uber expensive Headzone...
Having owned the Recon3D and currently owning the Mixamp my personal preference is towards the Mixamp. I felt that the Recon3D just didn't do the positioning as well the Mixamp. However, the Recon3D gives you a lot more bells and whistles and can be used USB off a computer (with the supplied drivers) so it is a more well rounded device. I felt like "Scout Mode" basically just EQ'd up the treble so the sharp sounds came through more pronounced, but I turned it off within moments of enabling it in TF2 as it really irritated my ears. THX is some fine processing, and I felt that the Recon3D did movies better than the Mixamp. But at the end of the day, I just wasn't sold on the Recon3D and instead turned around and purchased myself the Mixamp. It's simpler to use and the positioning was better to me. The amp inside the Recon3D also isn't as nice as the one in the Mixamp, which did a better job driving my headphones.
I know it wasn't directed to me, but as someone who has owned both there's my 2 cents.
I should also note that since you're looking to use it as an external sound card, the Recon3D is a good choice. While I feel the Mixamp is superior for positioning, it sounds like it won't work with your current situation too easily. You'd need some kind of additional USB card to supply 5/7.1 out to the Mixamp. For my personal laptop I use the Asus U3 when traveling to get my Dolby Headphone, but sadly it's not Mac compatible
I was going to ask if you were exclusively talking console gaming for a moment, but then you mentioned that you have a laptop and a Xonar U3 for your PC Dolby Headphone fix.
What I'm curious about on the Recon3D is how well it handles DirectSound3D and OpenAL games, more specifically how well the positioning works in those. I doubt it supports hardware acceleration like the X-Fi internal cards (but not the USB ones) did, which is a cause for concern.
Having owned the Recon3D and currently owning the Mixamp my personal preference is towards the Mixamp. I felt that the Recon3D just didn't do the positioning as well the Mixamp. However, the Recon3D gives you a lot more bells and whistles and can be used USB off a computer (with the supplied drivers) so it is a more well rounded device. I felt like "Scout Mode" basically just EQ'd up the treble so the sharp sounds came through more pronounced, but I turned it off within moments of enabling it in TF2 as it really irritated my ears. THX is some fine processing, and I felt that the Recon3D did movies better than the Mixamp. But at the end of the day, I just wasn't sold on the Recon3D and instead turned around and purchased myself the Mixamp. It's simpler to use and the positioning was better to me. The amp inside the Recon3D also isn't as nice as the one in the Mixamp, which did a better job driving my headphones.
I know it wasn't directed to me, but as someone who has owned both there's my 2 cents.
I should also note that since you're looking to use it as an external sound card, the Recon3D is a good choice. While I feel the Mixamp is superior for positioning, it sounds like it won't work with your current situation too easily. You'd need some kind of additional USB card to supply 5/7.1 out to the Mixamp. For my personal laptop I use the Asus U3 when traveling to get my Dolby Headphone, but sadly it's not Mac compatible
More that $1000 worth of audio equipment, let's put it to some good use:
http://www.youtube.com/v/V2XGp5ix8HE
I was going to ask if you were exclusively talking console gaming for a moment, but then you mentioned that you have a laptop and a Xonar U3 for your PC Dolby Headphone fix.
What I'm curious about on the Recon3D is how well it handles DirectSound3D and OpenAL games, more specifically how well the positioning works in those. I doubt it supports hardware acceleration like the X-Fi internal cards (but not the USB ones) did, which is a cause for concern.
Yeah, I wish Astro would bring out a Mixamp with better signal quality since the Mixamp totally pales vs. a Xonar STX. No contest. You could consider expensive headphones a waste on the Mixamp. Is there still no other/better alternative to the Mixamp?
I still haven't hadn't much time for a T90 and the Mixamp (played BF3 on PC but you know how BF3 cheats with prebaked sounds and below average positioning) but what I liked so far is the T90s clarity and high resolution (it really "opens up and "clarifies" the Mixamp). The bass characteristics are different than the DT990, the subbass is stronger and technically better, more precise, same for the mids (which are much better). Highs are less pronounced but can become sibilant in certain songs, though not like DT990 or Ultrasones. It's unfair to compare both though, the DT990 is not in the same league. Soundstage is great, it's not a HD800 or a K/Q701 (which I don't like) but it's out of the head and very 3D. Positional Accuracy is very good.
I am still amazed with Bioshock + CMSS-3D + EAX HD. That's 2007. Industry is in a sad state regarding audio technology though there are notable examples like Killzone using wavetracing and occlusion via their SPUs.
Really hope the rumours about PS4 and its Audio DSP are true.
Yeah, I wish Astro would bring out a Mixamp with better signal quality since the Mixamp totally pales vs. a Xonar STX. No contest. You could consider expensive headphones a waste on the Mixamp. Is there still no other/better alternative to the Mixamp?
I still haven't hadn't much time for a T90 and the Mixamp (played BF3 on PC but you know how BF3 cheats with prebaked sounds and below average positioning) but what I liked so far is the T90s clarity and high resolution (it really "opens up and "clarifies" the Mixamp). The bass characteristics are different than the DT990, the subbass is stronger and technically better, more precise, same for the mids (which are much better). Highs are less pronounced but can become sibilant in certain songs, though not like DT990 or Ultrasones. It's unfair to compare both though, the DT990 is not in the same league. Soundstage is great, it's not a HD800 or a K/Q701 (which I don't like) but it's out of the head and very 3D. Positional Accuracy is very good.
I am still amazed with Bioshock + CMSS-3D + EAX HD. That's 2007. Industry is in a sad state regarding audio technology though there are notable examples like Killzone using wavetracing and occlusion via their SPUs.
Really hope the rumours about PS4 and its Audio DSP are true.
Nameless, the Mixamp's noise floor is almost dead silent with harder to drive headphones like the 600ohm Beyers, K701/Q701, etc. I have to put it up real loud to get noticeable hiss with the HE400 (which is relatively efficient for a planar).
I don't know what it does on the PC (no need when you can get internal cards) but on the consoles it can't do more than DHP since it receives no positional information of single voices/streams, just the processed stuff.
...Wait a minute, did you say that the PS3 Killzone titles use wavetracing in their audio engine? That's something I haven't heard of in gaming audio ever since Aureal got bankrupted by legal fees and ate up by Creative, just for A3D and its wavetracing to be dropped and buried in favor of Creative's own EAX.
I'm considering the E17 (want one for portable use), but I'm not sure how well it boosts volume when attached to another amp like the Mixamp. I know the E5 and E7 didn't add much of anything.