Thanks for these. I'll give them a listen, and if they sound good, I'll put them up on the first page.
edit: First complaint for the first video (the only one I've seen so far). You should set the surround to at least 67% IMHO. 100% even better. Default I believe is 67% which is a proper gauge for surround. 33% is reducing the surround effect, and doesn't encapsulate the expectation of surround effect for others. So yes, if you can do these tests with surround at 67 or higher, I'd appreciate it. Especially on SBX Surround. I don't like the other one at all, which isn't doing rear surrounds properly.
edit 2: The second video, the SBX Surround really showcased how well it does rear cues at about 2:20. The G5 sounded horrible in rear audio cues.
edit 3: Video 3 (Crysis 2), there was almost nothing to get a hold of in terms of surround cues other than the steam at about 2:30 and some sparks. The BXAE surround doesn't sound like it's doing rear surround at all.
edit: 4, the last video didn't do much in the way of proper surround.
if you can, do tests the way you did the BF4 vid, teasting the surround with the plane's audio cue. A strong focal, consistent point is always best to showcase how well surround works on a DSP.
That's what i wrote in the G5 thread:
...but after testing more, i'm coming to the conclusion that they indeed changed the whole Surround algorithm, based on the rear-channels already mixed closer to the center in the windows mixer itself(what you can hear in the comparision video from "Elaoin" with surround
off).
So this thing works very different from SBX, and needs other Surround numbers in the control panel to be comparable.
I always used ~30% with SBX, because it was the cleanest, with the best positional accuracy for me personally, and was also the setting in their own "FPS-profile".
Now the FPS-profile in the "BXAE"* has Surround at 60%...
Needs more testing...
*BlasterX Acoustic Engine
EDIT: So i tested further, and it seems, that you need a twice as high Surround-setting with the G5.
The higher the Surround-setting, the more the rear-channels get separated, which is kind of the opposite of traditional SBX-Surround.
Anything under 60%, will have some weird "deaf-ear" affect, due to the rear-channels not being separated enough.
Another Battlefield 4 comparision:
And again "The Division" with various surround settings(times are in youtube):