Joe Bloggs
Sponsor: HiByMember of the Trade: EFO Technologies Co, YanYin TechnologyHis Porta Corda walked the Green Mile
A few years ago you may have heard a bit about that crazy guy Joe Bloggs who claimed to be able to hear frequency response curves of earphones by ear and tune anything to sound good, including that one time he took some 10RMB buds from the Huaqiangbei mall and posed them as advanced IEM prototypes at the nearby Chinese headphone HiFi show of the time and was offered $1000 for them...
Well time has flied and that Joe Bloggs has now worked for FiiO and now HiByMusic, authored the much-loved (?) MageSound 8-ball music mastering board on the HiBy players, and continues to hide behind his elusive computer workstation when listening to music, doing god-knows-what.
Well here's "god-knows-what"!
1. Continued investment into general spatialization HRTFs
Ever since Viper4Android came out with 4-way HRTF support, I've been experimenting with measuring and creating generalized HRTFs for "public" consumption (as public as the V4A community can be). These days @jaakopasanen's excellent Impulcifier project makes it easy for more people to roll their own, but for anybody who can't, you're welcome to ask me for one to try!
2. Surround upmixing
Given that once you're set up, HRTFs of any number of speakers can be had literally with a turn of the head, and given the difficulty of front localization even with a full stereo pair HRTF, I think there will at some point be a demand for surround upmixing of stereo music for headphone listening. So here it is: (VST plugin)
(the interface is obviously as janky as the tech is advanced XD )
The main takeaway here being that you can tweak the upmixing ratio to have the soundstage be anywhere from all in front of you to 360 degrees around you, for any given piece of music...
3. Dynamic Range Expansion
And finally, an attempt to fight a war that may be behind us these days, the dynamic range wars...
(the interface is obviously as janky as the tech is advanced XD )
The main takeaway here being you can tweak the Effect slider to adjust the dynamic range of any music you're listening to up and down... (within reason)
And finally, yes, that's about how much I care about bitperfect audio streams on a PC
Resources for download:
the combined dynamic range expansion / surround upmixing VST plugin
https://www.dropbox.com/s/8awse518v0gw2ti/RealTrident8_DRE_custOvL_octSmooth.dll?dl=0
(DR effect slider on lower left, upmixing soundstage ratio slider on upper right)
Sample HRTF
https://www.dropbox.com/s/jgaw1mib1pexhi8/20180807-7.7-retimed-jDSP order-crop.wav?dl=0
https://www.dropbox.com/s/k4sovfwo77eif8b/20180807-7.7-retimed-surround-jDSP order_fronthack-crop.conf?dl=0
(configuration file for MCFX convolver http://www.matthiaskronlachner.com/?p=1910)
Well time has flied and that Joe Bloggs has now worked for FiiO and now HiByMusic, authored the much-loved (?) MageSound 8-ball music mastering board on the HiBy players, and continues to hide behind his elusive computer workstation when listening to music, doing god-knows-what.
Well here's "god-knows-what"!
1. Continued investment into general spatialization HRTFs
Ever since Viper4Android came out with 4-way HRTF support, I've been experimenting with measuring and creating generalized HRTFs for "public" consumption (as public as the V4A community can be). These days @jaakopasanen's excellent Impulcifier project makes it easy for more people to roll their own, but for anybody who can't, you're welcome to ask me for one to try!
2. Surround upmixing
Given that once you're set up, HRTFs of any number of speakers can be had literally with a turn of the head, and given the difficulty of front localization even with a full stereo pair HRTF, I think there will at some point be a demand for surround upmixing of stereo music for headphone listening. So here it is: (VST plugin)
(the interface is obviously as janky as the tech is advanced XD )
The main takeaway here being that you can tweak the upmixing ratio to have the soundstage be anywhere from all in front of you to 360 degrees around you, for any given piece of music...
3. Dynamic Range Expansion
And finally, an attempt to fight a war that may be behind us these days, the dynamic range wars...
(the interface is obviously as janky as the tech is advanced XD )
The main takeaway here being you can tweak the Effect slider to adjust the dynamic range of any music you're listening to up and down... (within reason)
And finally, yes, that's about how much I care about bitperfect audio streams on a PC
Resources for download:
the combined dynamic range expansion / surround upmixing VST plugin
https://www.dropbox.com/s/8awse518v0gw2ti/RealTrident8_DRE_custOvL_octSmooth.dll?dl=0
(DR effect slider on lower left, upmixing soundstage ratio slider on upper right)
Sample HRTF
https://www.dropbox.com/s/jgaw1mib1pexhi8/20180807-7.7-retimed-jDSP order-crop.wav?dl=0
https://www.dropbox.com/s/k4sovfwo77eif8b/20180807-7.7-retimed-surround-jDSP order_fronthack-crop.conf?dl=0
(configuration file for MCFX convolver http://www.matthiaskronlachner.com/?p=1910)
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