To all of them, the reviewers, everything they review sounds great. Be it 200€ item, 1500€ item or even 7500€ AB1266 Phi TC. How can so many headphones of different price ranges all sound so fantastic? That should not be possible.
Because things can perform well
for the price.
Can a GT86 or Miata provide the same visceral thrill as a Ferrari with an 9000rpm V8 or a Lamborghini with a 8000rpm V10? Hell no. But you get an agile and zippy car
for the price.
Can a Fireblade provide the same thrill as a Panigale? In some ways, yes...except it won't be like the old V-Twins that can be a bit eager to wheelie or as high tech as the new V4, but the Fireblade is still
good for its price. Are you really willing to fork 70% more money for a narrower bike, for one?
Is a $90 shirogami slicer by Tojiro or $90 aogami veg chopper by Kanemasa worse than anything personally made by master bladesmith Saji? No, because that sushi you eat including at the fancy restaurants are still more likely to have been sliced by a Tojiro and the ramen you enjoyed had the vegetable components chopped by a Kanemasa or Tojiro if not something cheaper like a Kai more than a freaking Shun. In short: Tojiro's entry level shirogami line and their DP line are
good for the price.
Is an Alienware or Legion guaranteed to be faster or at least quieter than a Nitro? Well...yes, especially last year if it's about being quieter. But the Nitro is still
good for the price if your're not using it as a desktop replacement and prefer the cables come out the back or don't mind the cable mess and now that it's farther from you the noise is not as bad.
Same thing with audio. Is my HD600 as good as the HD800? Hell no. Would I have paid 7X more money than the HD600 I got used to get a new HD800? Hell no. Would I pay 5X that same money to get a used HD800? Probably not.
Even Sennheiser says, on their website, that HD205 provide excellent sound quality.
It's called
marketing. It's not always scummy, it's just that it's not always a good idea to pump up the idea of value if you're marketing. I mean sure that might work if you quote the price of the cheaper V8 Ferrari ie the California to sell a GT86 to people that can't afford a California (or a Miata for those who care about the car being a convertible), but that doesn't mean Tojiro and Sakai Takayuki to just go around laughing at how much a honyaki by Saji is.
In the case of Sennheiser, it's because they know the people looking for a $50 headphone are not the people who are as informed as someone looking for an HD800. That's not outright scummy, it's just that even though these are comparable products made by the same company, the buyers are not the same sort of people. It's less like the difference between the sort of people looking at Corollas and Camrys and more like the difference between older people looking for a Corolla and someone looking for a Supra. It's either they're not really into cars and jsut want something reliable and only slightly cool, or even if they know enough about cars to hang out with other people tinkering with their cars, they know well enough to just put a sound system in the Corolla and blast music at the venue than try to race the guy in the Supra.
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Sennheiser HD650 | allegedly good sound quality but old make and fragile plastic build quality |
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I have the HD600 and it's "fragile" only in the sense that a 1990 Corolla would have more things break than a W124. Toyota is still otherwise reliable, but more importantly, you can get parts.
The only thing I've had to replace on my HD600 are the pads and cables...which is like switching out tyres and radiator hoses. I haven't broken the cable socket springs because I don't cable-roll, I just appreciate that if I break the cable I don't need a soldering iron. Some flaking on the headband paint, but I'm more frustrated that there isn't more flaking so I can have a reason to actually sand it down and repaint it. If this was an HD650, I'd just get a new headband instead of repainting it, because Sennheiser parts are like Toyota parts.
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Audeze brand | allegedly overall overpriced planars with awful tuning, yet supposedly LCD-5 work well out of the box |
I may not spend on the HD800 but if I hadn't gotten my HD600 yet by the time the LCD-2C came out I'd get the Audeze. Now I just don't feel like spending the difference after selling the HD600.
But, at the end of the day, to really enjoy them, headphones should be electrostatic?
I had my feet up listening to the HD600, a dynamic driver headphone. I just took a break now because I was listening with it cranked up and I don't plan on getting hearing damage.
I mean enjoying headphones solely for the design seems like saying you can't enjoy a car that isn't cinquevalvole or a bike that isn't a desmosedici. I mean I can appreciate those things and would buy them, but I won't tell people that buying a four cylinder Kawasaki or a Nissan RWD drive coupe would not be any fun or that you can only have fun getting drunk on Moet Chandon so you might as well just throw that Guinnes in the trash (I'd take the Guinness, personally; or Modelo N-Word).
If someone here has too much time, feel free to bother yourself with ordering the above in terms of sound quality. Starting with the best + add your own choices.
HD6XX or HD58X. But that doesn't say for sure whether
you will like them in the same manner that a guy that wants to feel like a bladesmith made a knife with his order in mind would just be happy with my Sakai Genkichi with a rustic blade shoved into an oddly well-finished and highly lacquered handle that seems out of place for the literal rough edges on the blade. Same way I can tell you a Kawasaki or a Honda can be fun, but I dunno, maybe you want a narrower bike, you're tall enough to not have a problem with the high seat, and you want an engine that either feels like the bike equivalent of a Shelby Cobra (old Ducati twins) or a Ferrari (new V4 engines).
On analytical listening - allegedly you can hear too much, like all the mistakes in the music and such things. Makes me wonder, why is that a headphones problem? Should not the music creators make sure there are no mistakes in their products?
Technically, you're not wrong. But music isn't video games where they can test the game on every console they'll release or on every current and reasonably modern graphics card and processor. If music was made with that kind of beta test instead of, say, the B&W speakers at Abbey Road, not only would they have to test on waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy more speaker+amp, headphone+amp, and IEM+amp combo, they also have to test speakers in every room and every car and all those systems with several people with very different ear shapes and make sure some of them have hyperacusis.
Not even Metallica rolling over Napster or SM Entertainment with all their money made by SNSD, Taeyeon, Hyoyeon, Red Velvet, and Aespa has the budget for that. Hell, not even Michael Jackson has the money for that and that was before he had this many headphones and IEMs to worry about.
Oh and uh...that's just mostly speakers. Mastering a track for playback on speakers makes up a good chunk of what goes wrong in a headphone, kind of like not having a Maclaren F1 makes for most of the things that go wrong in car audio that requires a processor to fix. With speakers both of your ears hear both speakers within a room; with headphones each ear only hears one speaker. If the recording wasn't binaural ie specifically mastered anticipating that problem, you're gonna have problems, same way that mastering an album for someone sitting dead center will have worse problems sitting in a car that is not the McLaren F1 worse than just having a head dead center between two headphone earpieces.
On analytical listening - allegedly you can hear too much, like all the mistakes in the music and such things. Makes me wonder, why is that a headphones problem? Should not the music creators make sure there are no mistakes in their products? One does not simply listen analytically for enjoyment? Must buy headphones which do not produce the sound as recorded but as something else?
The key word to that is "too much." There's being able to hear that the way the sy
How bothersome and/or annoying is the process of headphone equalization?
Depends. What tools/feaetures are available to you, and do you want to figure it out yourself or do you want me to give you the actual things to put in on a tool I'm familiar with so I can more easily tell you where you can see where to do anything? What do you expect out of it, do you want me to just flatten the curves as well as is technologically possible, or do you want music so shining, shimmering, so splendid, sending you soaring through endless diamond skies that your heart decides you've been taken to a whole new world and gained a fantastic point of view from a dazzling place you never knew with no one to tell you that, no, that $10,000 power cable is not actually doing anything or say that you're only dreaming?
See, it's kind of like overclocking. You can get an MSI motherboard or laptop so I can tell you how to get to the BIOS and what you should look for because I'm familiar with MSI a little bit more than Gigabyte (don't bother getting me to work on ASRock and I have not worked on EVGA motherboards at all), but there are variances with chips and programs so you may have one game or app I don't have and your overclock or undervolt may crash running that but I don't encounter the problem because I don't have it. Similarly you may expect to get to 5.0ghz all-core on the CPU and 2500mhz on the GPU, but good luck getting that Ryzen to 5.0ghz; hell, that's not even a guarantee on Intel i5, and all that assumes you have good cooling. Ditto getting to 2500mhz on NVidia without liquid nitrogen involved, but hey, you can get that on a 6000 series Radeon! And at least we have sure metrics, ie, FPS and frametimes...oh wait why does it say you barely improved the average FPS? (maybe look at your 1% FPS, that's usually where you gain ground with overclocking) Wait you're still not winning? Er..yeah there's a reason why Der Bauer and those dudes making money off playing Counterstrike are not the same people - this might involve the same toys but they're completely different specializations. Kind of like how there's Q and then there's 007.
Then there are those who say that ESS9018 or the PCM1794 DAC chips, found in DAC devices, are in phones, tablets, onboard sound cards and how DAC is not needed at all, unless you pay a lot of money for it, and how capable amplifiers should be used instead.
If you're driving an IEM with not too low nominal impedance and has high enough sensitivity ie easy to drive, you don't need an external DAC other than the integrated audio chip in your phone. Kind of like how some games will run fine off of a Ryzen 5800U or 5800H integrated Vega graphics, or like, a Steam Deck with a 760p screen.
Other games can run faster or can run just as fast at 1080p if you have a 2022 notebook with a 6800U or 6800H with RDNA2 graphics, or like, that new Aya Neo.
Now if you need more power then you're gonna need an amp. The problem with a phone audio chip is it has an amplifier stage in it, which invariably adds noise that can be amplified by the next amp, ie, this isn't a Gundam bear rifle that can be hooked up in series so the normal rifle pair for gunning down mobile suits and small mobile armors can now punch through battlecruisers. Or...well...actually they're similar, except you don't care about noise if you're punching through a battlecruiser in freaking space. So then you need an external DAC or DAC-HPamp so you only have the other amp or the built in amp on the latter. Which is kind of like how if a laptop can't run a game you use Thunderbolt or you get a gaming laptop but it doesn't have a Mux switch so you get much higher FPS but have input lag or you don't even get that high FPS and still have some more input lag than if you were on a desktop or a laptop with a Mux switch.
Do you understand my confusion yet?
Yes. You've been reading a lot of stuff from audiophiles debating every minutiae of detail and some (though not all of it) was probably just from not being able to blind test and level match everything and was probably placebo while not having tried anything to give us a clearer direction on where you might want to go from there.
In short...you're not sure of the coordinates of your destination, but you're also not getting a signal for your current location, so Google Maps is just as confused.
So, i am looking for headphones, case anyone still wonders what this is all about.
a) Open or closed?
Recommendations for either would be great. If recommended headphones require amplification please also suggest the DAC with Amp unit or just an Amp unit if DAC unit is not required.
AudioGD NFB-11.28 >> Massdrop X Sennheiser HD58X or HD6XX
As for EQ...what are you using as a source? Not sure the NFB-11.28's USB input works with Android or iOS but if you'll use those get Neutron Music Player and only use that with locally stored FLAC etc and input the following:
Band 1 : Low shelf, Q1.0, 35hz, +2dB
Band 2 : Peak, Q1.0, 3500hz, -3dB
Band 3 : Peak, Q1.4, 5500hz, -6dB
If you want to use audio streaming services and a global EQ there's Neutralizer for Android and you can just follow the instructions there.
Note:
1. I now use a DAP with line out (it fixes the output of the integrated audio chip to 2V - not a discrete output stage, but it's fine), a Meier Cantate.2, and HD600 with Brainwavz angled pads, all thanks to Android USB audio drivers starting to screw up again last year.
2. I don't really miss the EQ from when I used the Android as a server. It's not just a remote so the DAP just sits right next to the player instead of needing a stand.
3. Mind the ambient noise because these headphones are wide open.
b) Over-ear or on-ear?
Over ear, so my ear is inside the cup, correct? Better comfort? Don't know what is best.
Well do you mind having the clamping pressure against your earlobes or do you really want Grados.
Note: sound isolation with circumaurals only really works with closed backs; with open backs, it does help with the bass a bit, but with enough ambient noise that won't matter.
c) What is my budget?
Up to 800€ for headphones + DAC with Amp
You still have change leftover from the combo I listed above.
d) What do i intend to do with them?
Listen to all kinds of music and sounds.
I listen mostly to metal but also listen to jazz, blues, and K-Pop on the HD600.
e) Other requirements?
Comfortable, reliable/durable. Microphone is not important. I do not play any instruments. I do not record or mix.
You need to bend the steel frame on these Sennheisers when fresh out of the box. Hipyotech on YT just gave up on them immediately. The problem is the box is as compact as they can make them to fit more into each crate, that then makes the frame take on a more closed shape that would fit a grey alien but a human would need to get it to adjust either by wearing it over time or just bending the steel frame the other way. Just fully extend the arms, then put one thumb on the center then bend the earcup outward, move to the other side, then back to the first side and put your thumb next to the gimbal then bend, then the other side. Hold at each point for about 10secs, cycle through several times.
At this point i wonder, and this is important, in terms of € [or $ if you prefer, they are almost at parity] at what € value does the quality no longer proportionally increases with the price - diminishing returns, so when the price starts to increase substantially for each gain in quality. I wonder about this for headphones, DAC, amplifiers, pre-amplifiers, etc.
If you believe there is a good reason, a very good reason, as to why i should spend more than 1000€ on headphones alone and why DX3 is just not it...please elaborate. I can wait for a few months, put money aside each month, switch my diet to noodles and water...
That's even harder to quantify than a GT86 or 400Z vs a Ferrari.
You have to understand this isn't like PC parts where you get a clear metric of how each GPU can net you FPS average and at average of 1% lows, which only gets blurry when games utilize the CPU instead of being heavily GPU bound, since benchmarks will be on TOTL CPUs with every tier graphics card precisely to remove CPU bottlenecks apart from when they test at 1080p (possibly with FSR and DLSS too), which doesn't show you how a modern i5/Ryzen5 can still get you good 1% lows on Total War (at best the review for the mid-tier CPU includes games...but it will use the best GPU so it will not be a bottleneck) or GamersNexus testing turn time length on Civ (so you can see that an overclocked i7 will handily beat everything else and decide how impatient you are and how much you can spend based on being impatient).
I mean sure there are measurements of each headphone's response, but it's not like GamersNexus CPU cooler flatness tests where they show you how high the variances spike etc and where the clamp on the CPU die is weak due to the flatness of the coldplate/exposed pipes and the mounting mechanism. You don't get a condensed representation of how flat the response is and how wild the variances are, which also isn't useful to begin with because then such wouldn't get you anything better than the response graph. If anything it will tell you less, ie, where exactly the variances are. In general, go for as smooth a graph as possible, avoid very tall peaks in the 2000hz to 8000hz range.
The keyword there is "in general." That basically says the HD650 and LCD-2Classic are the safest bets, but people will say they sound boring because there's not enough sizzle to the cymbals or the scream in a guitar solo. The HE400i looks like a joke about Kansas on one side but looks like a Pacific Ocean topographical map on the other side, which is why some people can't hear the bass even if, objectively, it has the most accurate bass (on top of which, these are not speakers pounding your chest with bass because physics, so perception and expectation really screw with headphones more than rooms do for speakers because at least you can acoustically treat a room and change toe-in angles, speaker distance from the wall, etc etc).
It all still comes down to whether you like the sound or not. I may like the HD6x0 and the K701/K702 as a nice average, and also the HE400i/4XX but I can't say if
YOU will like them. There will always be some trial and error involved. That's why before I bought my first system for my car I listened to a lot of cars with aftermarket systems first; before I got my home speakers I listened to a lot of speakers first only to find out that while they worked great in the flat I used as a college dorm they actually sucked when I moved back into our old home (wood inner wall to one side, glass and concrete outer wall on the other), but I didn't just replace them with any headphone (thought I had the Grado Sr225 at the time). I listened to a lot of headphones before going for the HD600 as my speaker replacement; even then I liked the K701 more but it can sound drastically different depending on what amp was driving it and decided the HD600 was the safe choice. If I had gotten a deal on something like the Cantate.2 before I got the headphones I would have picked the K701.
I am not in a hurry to buy and i wish for something that will last me for a minimum of 5 and up to 10 years. I have no money or interest to constantly "upgrade" or change the equipment or to have a boutique selection of multiple headphones.
thx in advance for any and all input/responses
Bought my HD600 in 2010, Cantate.2 in 2012. I only got a Pangea HP101 in 2015 as a gift because my Cantate.2 was acting up. Still listening with the HD600 and the Cantate or the Pangea if I'm at my desk. The other stuff I spent on in that period? Got an Aurisonics ASG-1.3, Fender bought them and killed the line so I got a Westone2 when it went on sale, Westone refused to honor the warranty claiming the distributor that sold it is not authorized (they won't even answer me who was authorized in the prior years so I can clarify if I got it after their contract expired, but still, what was the point of registering it?) for so I ordered a Fiio which even at regular price is not as expensive as this Westone; a DAP because Android USB drivers were screwing up again; cables and earpads; etc...in short it was because I broke or was trying to not break portable gear or my source unit for both mobile and home use finally ticked me off (it didn't help Android phones that they no longer have headphone jacks now).
Tube amplifiers serve the high impedance headphones, not recommended for low impendence ones? Lyr 2 is ok when used with something called LISST tubes? Too much specifics for me, complicates things.
Output
Transformer
less Tube amplifiers and transformer-coupled output stage tube amps are two very different topologies.
OTL tube amps are designed specifically to maximize power delivery into high impedance loads, meaning they'll deliver the most power when presented with a 300ohm load, and in some cases, the 150ohm output might actually be a little bit lower than the output into a 600ohm load. Very generally speaking this can be a problem since lower impedance tends to mean lower sensitivity, ie, needs more power, although Grados have high sensitivity compared to their peers and of course you have newer designs than what came out in the 2000s. The other problem even if sensitivity can compensate is that the lack of a transformer tends to result in a high output impedance on the amp, so when presented with a load impedance that is way, way, way lower, you'll get distortion that alters the response. A 120ohm to 150ohm output impedance OTL amp driving a 300ohm headphone can boost the midrange a little bit, but can make a 62ohm headphone sound like a tin can or make a Grado have messy bass. That's not absolute though - it can mess up the sound in other ways, kind of like how my old integrated amp with a 138ohm output impedance headphone output makes every low impedance headphone sound like a tin can but doesn't boost the midrange on the HD600.
Transformer-coupled tube amps (and there are many topologies other than just what a transformer does on these amps) can have low output impedance that it would take very low impedance IEMs for that to be a problem (and the IEM's sensitivity can make for other problems), but not all transformer-coupled tube amps nor solid state amps for that matter have low output impedance.