rudyae86
1000+ Head-Fier
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Yea and thats how I have it set up, I seem to get good positional cues, but maybe its partially just placebo and partially just experience telling me where i think the sounds should be. I know its still set to 2 speakers in windows, but the turn on 7.1 virtual surround checkbox doesnt emulate 7.1 speakers? The output is always 2 channels anyways, so are you sure its not processing it as surround, doing its atmos hrtf and mixing it down to 2 speakers? I realize there is no way to tell directly in battlefield, but again, it sounds like I am getting pretty good spatial cues, front and back.
And if it isnt working, do you have any suggestions for what might work better? I tried windows sonic, but thats obviously using the same system (and didnt like the sound). I tried razer surround, but also didnt like the sound (and felt atmos gave me better positional cues).
It's probably placebo for you...like you said, you already have an idea of where those positional cues are coming from. So far, all Atmos and Sonic is doing is upmixing a stereo signal and making it seems like its coming from a 7.1 speaker set up. In no way is Atmos and Sonic taking a 5.1 or 7.1 signal and downmixing it to 2 channel audio so you can hear the true emulated effect of a 7.1.
I have set it up in many ways and used files that show (and for you to listen) where sound is coming from what speaker. So far the obvious one, the sub, isn't outputting any sound or signal when using Atmos or Sonic, therefore I know that the whole Atmos and Sonic isn't really working like DH, SBX, Sennhieser's Surround or Razer Surround (razer surround sucks tbh).
As of now and other I have talked to, Atmos and Sonic are still broken and or, its just an expanding of soundstage for Stereo audio only.
EDIT:
This video right here. I use this test to see if all channels are working properly and the cues are coming from those speakers. Of course this youtube video is useless so I would suggest you google to find the .mkv file and use VLC to really hear the 7.1 test when using any type of surround sound emulation (DH, SBX, Sennheisers or Razer) in this case "Dolby Atmos for Headphones" and "Windows Sonic for Headphones".
Also, I just remembered something. My Gigabyte motherboard, before I actually got my Asus Xonar DG, I was using its onboard audio and using a custom made gigabyte realtek UI where it would let me enable a 7.1 virtual surround option and all it did was add reverb to the audio and was not any real 7.1 surround sound emulation. Reverb is usually used to give more depth or soundstage. In this case, I am led to believe Atmos and Sonic do the same thing....for now.
EDIT 2: You can also use this link right here for Atmos type files that allow you to test AVR that support Atmos
https://www.dolby.com/us/en/guide/test-tones.html
EDIT 3: Found this on another forum
https://hardforum.com/threads/windo...-1-virtualization-in-creators-update.1930706/
Seems like unless the API knows what the source is (Stereo, 5.1, 7.1, etc) it will send stereo only by default.
To my understanding....Yes, Dolby Atmos for Headphones and Windows Sonic is broken...
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