comabereni
1000+ Head-Fier
- Joined
- Aug 1, 2004
- Posts
- 1,024
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- 10
Anyone ever considered something like this as a headphone accessory?
Force Feedback Devices
Battle Chair
I suppose it would defeat the purpose of isolation--if that's important to you, but two of the commonly mentioned shortcomings of headphone listening are the lack of body-slamming bass (maybe not "slamming", but you get the idea), and soundstage. I don't know what to do about the limited soundstage issue, but bass that is felt throughout the body could be handled by some of these products. Bass accuracy would probably not be so much of an issue since your headphones would be providing most of the aural bass information--the body vibrations would only be completing the experience.
Reason I bring this up: a few years ago I was into combat flight simulations and, for the heck of it, built a chair from scratch that enclosed a 12" bandpass subwoofer driven by a relatively inexpensive amplifier. Two layers of heavy-duty vinyl were stretched and suspended across the enclosed space to form the seat. I had read somewhere that duplicating the flight experience is 90% acoustic and only 10% positional--i.e. your chair doesn't need to move, it only needs to transmit acoustic information to your body. Well, I tried it and it really seemed to validate the argument--the sim experience was much more submersive. And the "bass chair" really wasn't very loud--most of the sound was contained quite nicely.
This guy went all out: Dual Bass Shakers
Is this just nuts??
[Edit: Found a common link for several products]
Force Feedback Devices
Battle Chair
I suppose it would defeat the purpose of isolation--if that's important to you, but two of the commonly mentioned shortcomings of headphone listening are the lack of body-slamming bass (maybe not "slamming", but you get the idea), and soundstage. I don't know what to do about the limited soundstage issue, but bass that is felt throughout the body could be handled by some of these products. Bass accuracy would probably not be so much of an issue since your headphones would be providing most of the aural bass information--the body vibrations would only be completing the experience.
Reason I bring this up: a few years ago I was into combat flight simulations and, for the heck of it, built a chair from scratch that enclosed a 12" bandpass subwoofer driven by a relatively inexpensive amplifier. Two layers of heavy-duty vinyl were stretched and suspended across the enclosed space to form the seat. I had read somewhere that duplicating the flight experience is 90% acoustic and only 10% positional--i.e. your chair doesn't need to move, it only needs to transmit acoustic information to your body. Well, I tried it and it really seemed to validate the argument--the sim experience was much more submersive. And the "bass chair" really wasn't very loud--most of the sound was contained quite nicely.
This guy went all out: Dual Bass Shakers
Is this just nuts??
[Edit: Found a common link for several products]